Unity Version Control is an engine-agnostic source control tool for game development teams working with large repositories, files, and binaries.
Alternatives to Reactional Engine
Reactional Engine targets game teams that need music to follow gameplay in real time. It generates music note by note with virtual instruments, changing key, scale, tempo, and instrumentation while it runs. It can interpolate, modulate, improvise, and randomize musical elements, and it analyzes commercial tracks to synchronize transitions between licensed and generated material. Unity and Unreal integrations, API controls, and callbacks for bars, beats, and notes support…
Audiokinetic Wwise is a toolset for interactive game audio and motion, combining an authoring application, sound engine, game simulator, plug-in…
Amplitude Audio SDK is a cross-platform audio engine for games, with support for 2D, 3D, and VR/AR audio.
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Elias
Elias 4 is game audio middleware and a sound engine for interactive soundscapes and adaptive music.
AndroidiOSmacOSWindows6.8€5,850, paid once - 5
irrKlang
irrKlang is a 2D and 3D sound engine and audio library for C++, C# and other .NET languages, including VisualBasic.NET and Delphi.NET.
Free planLinuxmacOSWindows6.8€65, paid once - 6
psai
psai® is an interactive music engine for videogames, aimed at composers and developers creating adaptive soundtracks.
Free planAndroidiOSAPILinux6.8Free plan - 7

FMOD Studio
FMOD Studio is a tool for creating adaptive game audio and playing it in-game through the FMOD Engine.
Free planLinuxmacOSWindows6.7$6,000, paid once - 8

Nuendo
Nuendo is Steinberg’s audio post-production software for film, television, game audio, and immersive sound work.
macOSWindows6.7$799.99, paid once - 9
OpenAL Soft
OpenAL Soft is a free software implementation of the OpenAL 3D audio API, used to play audio in a virtual 3D environment.
Free planAndroidiOSAPILinux6.7Free plan - 10
SoLoud
SoLoud is a free, portable C/C++ audio engine for games, designed around a simple fire-and-forget playback model.
Free planAndroidWebAPILinux6.7Free plan - 11
Steam Audio SDK
Steam Audio SDK is a cross-platform toolkit for adding spatial audio to games and VR/AR applications.
Free planAndroidiOSLinuxmacOS6.7Free plan - 12
Live Link Face
Live Link Face is a free mobile app that captures facial performances and generates animation to drive MetaHuman characters in Unreal Engine.
Free planAndroidiOS6.6Free plan - 13
Master Audio
Master Audio is a Unity plugin for configuring and managing game audio.
AndroidiOSLinuxmacOS6.4$150, paid once - 14
Miles Sound System
Miles Sound System is audio middleware for game development, licensed for over 7,200 games on 18 platforms.
AndroidiOSLinuxmacOS6.3 - 15
miniaudio
miniaudio is a free, open-source audio playback and capture library for C and C++.
AndroidiOSWebLinux6.3 - 16
6.2$99, paid once - 17
Meta XR Audio SDK
Meta XR Audio SDK is a free development toolkit for adding spatial audio to immersive applications.
Free planAndroidWindows6.1Free plan - 18
Sound Bakery
Sound Bakery is free, open-source audio middleware for games, with an authoring application and a C/C++ API for integration with game engines.
Free planLinuxmacOSWindows6.0Free plan - 19
Second Music System
Second Music System (SMS) is an open-source middleware library for dynamic game music, designed to work with existing game engines.
LinuxmacOSSelf-hostedWindows5.8 - 20
Fabric
Free plan5.7$500, paid once - 21
OpenAL
OpenAL is a cross-platform 3D audio API for games and other audio applications.
LinuxmacOSWindows5.6 - 22
GameSynth Runtime
GameSynth Runtime is Tsugi’s procedural audio middleware for generating game sounds in real time.
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