OpenAL
OpenAL is a cross-platform 3D audio API for games and other audio applications.
What OpenAL is
OpenAL is a cross-platform 3D audio API for games and other audio applications. It models sound sources moving through three-dimensional space and renders them from a listener’s position. The site describes its rendering as quick and the API as efficient, simple to use, and vendor neutral; developers familiar with OpenGL code will recognize its approach. OpenAL is listed for Linux, macOS, and Windows, with runtime platforms also including BSD, IRIX, Solaris, Macintosh OS 8/9 and OS X, Xbox, and Xbox 360. Documentation links to the OpenAL 1.1 specification and Programmers Guide as PDFs. Listed extensions cover device enumeration and audio capture, alongside MP3, Ogg Vorbis, WAVE, and multi-channel audio formats. Linux and standard extensions include playback-position and volume settings. macOS extensions include Apple Spatial Audio and static buffer support; Windows extensions include EAX 2.0 through 5.0 and an effects extension. Audio streaming is supported, and downloads include the OpenAL 1.1 Core SDK and a Windows installer, both as ZIP files.
Good
- Models sound sources in 3D space
- Vendor-neutral API
- Supports audio streaming
- Documentation includes the 1.1 specification and guide
Watch out
- Downloads are provided as ZIP files
- Some listed extensions are platform-specific
Who it suits
OpenAL suits developers building games or other audio applications that need 3D sound. It is also aimed at developers comfortable with OpenGL-style code.
Verdict
OpenAL provides a 3D audio API with documented extensions and platform-specific options. Developers should check which extensions apply to their target platform.
The facts
Each one read from OpenAL's own pages, with the date it was checked.
What it does
- Audio formats
- Listed extensions include MP3, Ogg Vorbis, WAVE, and multi-channel format support.checked 4 Oct 2001
- Design
- The site describes OpenAL as efficient, simple to use, and vendor neutral.checked 8 Oct 2001
- Documentation
- The documentation page links to the OpenAL 1.1 specification and OpenAL Programmers Guide as PDFs.checked 8 Oct 2001
- Downloads
- The downloads page offers the OpenAL 1.1 Core SDK and a Windows Installer from Creative Labs.checked 8 Oct 2001
- Efficiency
- The site says OpenAL renders 3D sound quickly.checked 4 Oct 2001
- Extensions
- The documentation lists extensions for device enumeration, audio capture, MP3 support, and platform-specific audio features.checked 8 Oct 2001
- Familiarity
- The site says developers familiar with OpenGL code already know how to work with OpenAL.checked 4 Oct 2001
- Licensing
- The platforms page identifies some implementations as open source under LGPL, while others are associated with Apple or Creative Labs.checked 8 Oct 2001
- Product
- OpenAL is a cross-platform 3D audio API for gaming and other audio applications.checked 8 Oct 2001
- Security
- The maker pages opened provide no security or compliance claims.checked 8 Oct 2001
- Spatial audio
- The API models audio sources moving in 3D space and heard from the position of a listener.checked 8 Oct 2001
- Support
- The maker site links developers to documentation and an OpenAL mailing list for platform questions.checked 8 Oct 2001
- Vendor neutrality
- The site describes OpenAL as vendor neutral.checked 4 Oct 2001
The company
- Company information
- The maker pages opened do not state a company headquarters or founding date.checked 8 Oct 2001
Where it runs
- Device extensions
- Listed multi-platform extensions include device enumeration and audio capture.checked 4 Oct 2001
- Linux extensions
- The documentation lists Linux/standard extensions for playback position, volume settings, and audio formats including WAVE and Ogg Vorbis.checked 4 Oct 2001
- macOS features
- Listed macOS extensions include Apple Spatial Audio and static buffer support.checked 4 Oct 2001
- Platforms
- The platforms page lists implementations for BSD, IRIX, Solaris, Linux, Macintosh OS 8/9, Mac OS X, Windows, Xbox, and Xbox 360.checked 8 Oct 2001
- Windows features
- Listed Windows extensions include EAX 2.0 through 5.0 and an effects extension.checked 4 Oct 2001
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