Unity Version Control is an engine-agnostic source control tool for game development teams working with large repositories, files, and binaries.
Alternatives to Amplitude Audio SDK
Amplitude Audio SDK is a free, cross-platform engine for game audio, with support for 2D, 3D, and VR/AR environments. Its configurable processing pipeline covers filters, room effects, and spatialization, while its rendering options include stereo panning, binaural audio with custom HRTFs, and Ambisonics. JSON-based authoring feeds compiled sound banks, and plugins can extend codecs, filters, drivers, and other parts of the audio pipeline. Integrations are available for…
Audiokinetic Wwise is a toolset for interactive game audio and motion, combining an authoring application, sound engine, game simulator, plug-in…
Elias 4 is game audio middleware and a sound engine for interactive soundscapes and adaptive music.
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irrKlang
irrKlang is a 2D and 3D sound engine and audio library for C++, C# and other .NET languages, including VisualBasic.NET and Delphi.NET.
Free planLinuxmacOSWindows6.8€65, paid once - 5
psai
psai® is an interactive music engine for videogames, aimed at composers and developers creating adaptive soundtracks.
Free planAndroidiOSAPILinux6.8Free plan - 6
Reactional Engine
Reactional Engine is a framework for generating interactive music in games and changing it in response to gameplay in real time.
Free planAndroidiOSWebAPI6.8Free plan - 7

FMOD Studio
FMOD Studio is a tool for creating adaptive game audio and playing it in-game through the FMOD Engine.
Free planLinuxmacOSWindows6.7$6,000, paid once - 8

Nuendo
Nuendo is Steinberg’s audio post-production software for film, television, game audio, and immersive sound work.
macOSWindows6.7$799.99, paid once - 9
OpenAL Soft
OpenAL Soft is a free software implementation of the OpenAL 3D audio API, used to play audio in a virtual 3D environment.
Free planAndroidiOSAPILinux6.7Free plan - 10
SoLoud
SoLoud is a free, portable C/C++ audio engine for games, designed around a simple fire-and-forget playback model.
Free planAndroidWebAPILinux6.7Free plan - 11
Steam Audio SDK
Steam Audio SDK is a cross-platform toolkit for adding spatial audio to games and VR/AR applications.
Free planAndroidiOSLinuxmacOS6.7Free plan - 12
Live Link Face
Live Link Face is a free mobile app that captures facial performances and generates animation to drive MetaHuman characters in Unreal Engine.
Free planAndroidiOS6.6Free plan - 13
Master Audio
Master Audio is a Unity plugin for configuring and managing game audio.
AndroidiOSLinuxmacOS6.4$150, paid once - 14
Miles Sound System
Miles Sound System is audio middleware for game development, licensed for over 7,200 games on 18 platforms.
AndroidiOSLinuxmacOS6.3 - 15
miniaudio
miniaudio is a free, open-source audio playback and capture library for C and C++.
AndroidiOSWebLinux6.3 - 16
6.2$99, paid once - 17
Meta XR Audio SDK
Meta XR Audio SDK is a free development toolkit for adding spatial audio to immersive applications.
Free planAndroidWindows6.1Free plan - 18
Sound Bakery
Sound Bakery is free, open-source audio middleware for games, with an authoring application and a C/C++ API for integration with game engines.
Free planLinuxmacOSWindows6.0Free plan - 19
Second Music System
Second Music System (SMS) is an open-source middleware library for dynamic game music, designed to work with existing game engines.
LinuxmacOSSelf-hostedWindows5.8 - 20
Fabric
Free plan5.7$500, paid once - 21
OpenAL
OpenAL is a cross-platform 3D audio API for games and other audio applications.
LinuxmacOSWindows5.6 - 22
GameSynth Runtime
GameSynth Runtime is Tsugi’s procedural audio middleware for generating game sounds in real time.
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