Countly is an analytics platform for measuring events, conversion funnels, and ecommerce activity, with API access for working with analytics programmatically.
Alternatives to AccelByte Development Toolkit
AccelByte Development Toolkit centers on delivering game builds to selected testers and connecting QA feedback to the build and play session. It downloads only changed files when builds update and supports scheduled playtests, with reports that can include screenshots, video, logs, and session details. Crash reports can include a 10-second pre-crash video and call stack, and its AI Assistant uses crash replays and related context to suggest causes and next steps for…
GameAnalytics is a data and insights platform for game developers who want to understand player behavior, improve gameplay, and guide decisions with data.
Unity Version Control is an engine-agnostic source control tool for game development teams working with large repositories, files, and binaries.
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AppMetrica
AppMetrica is a full-cycle platform for analyzing and growing mobile applications.
Free planOpen sourceAndroidiOSWebAPI8.0Free plan - 5

BugSplat
BugSplat captures and groups crashes, errors, and other software issues, then symbolicates reports so development teams can investigate them.
Free planAndroidiOSWebAPI8.0From $37 a month - 6

Embrace
Embrace is a real user monitoring platform for mobile apps and websites, connecting technical performance data with user sessions.
Free planAndroidiOSWebAPI8.0From $0.80 a month - 7

Unity
Unity Engine is development software for making games and apps, including immersive experiences built from CAD and 3D data.
Free planAndroidiOSWebLinux7.8Free plan - 8

BugSnag
BugSnag monitors mobile and web apps to help development teams find errors, resolve them, and deploy stable releases.
Free planAndroidiOSWebAPI7.7Free plan - 9

Backtrace
Backtrace manages crashes and exceptions across platforms for software development, support, and QA teams.
Free planAndroidiOSWebLinux7.6From $50 a month - 10

Bugsee
Bugsee captures app activity and diagnostic details to help developers investigate crashes and other bugs.
Free planAndroidiOSWeb7.3From $8.25 a month - 11

Crashpad
Crashpad is a crash-reporting system and client-side library that captures and stores reports when registered processes fail, then can send them to a…
Free planAndroidiOSLinuxmacOS7.2Free plan - 12

Raygun Application Performance Monitoring
Raygun Application Performance Monitoring (APM) monitors server-side performance and provides trend, real-time performance, and user-experience data.
AndroidiOSWebLinux7.2From $120 a month - 13

Tombstack
Tombstack brings game crash reporting, player analytics, retention cohorts, and release health into one workspace.
Free planWebLinuxmacOSWindows7.0From $1 a month - 14

Breakpad
Breakpad is a free library and tool suite for capturing application crashes and turning them into readable C and C++ stack traces.
Free planAndroidLinuxmacOSSelf-hosted6.8Free plan - 15

Playloop
Playloop organizes playtest recordings, player feedback, and game events into findings that teams can review when deciding what to change.
Free planWebAPI6.7From $40 a month - 16
Sentry Continuous Profiling
Sentry Continuous Profiling helps teams locate backend performance bottlenecks down to functions and lines of code, with a focus on Node.js and Python.
AndroidiOSWebAPI6.6 - 176.2Free plan
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PLCrashReporter
PLCrashReporter is an open-source, in-process library for detecting application crashes and generating diagnostic reports.
Free planiOSmacOS6.2Free plan - 19

App Store Connect App Crashes
App Store Connect App Crashes is part of Apple’s App Store Connect tools for developers managing App Store apps.
iOSWeb6.0From $8.25 a month - 20

Luciq
Luciq is a cloud-based agentic mobile observability platform for Android, iOS, and API teams.
AndroidiOSAPI6.0 - 21

NHN Cloud Log & Crash Search
NHN Cloud Log & Crash Search collects and stores client and server application logs so users can view or search them.
AndroidiOSWebAPI6.0 - 225.3
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Unreal Engine
macOSWindows4.7


