
LootLocker
LootLocker is a player platform for game developers and publishers managing player relationships, content, and live systems across games.
What LootLocker is
LootLocker is a player platform for game developers and publishers managing player relationships, content, and live systems across games. Persistent player identities can link platform accounts, email addresses, Discord, and Twitch. Playtesting tools include branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards. Progression features cover achievements, leaderboards, items, user-generated content, and cloud saves. Commerce includes in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, DLC management, and entitlements. SDKs are listed for Unity, Unreal Engine, and Godot, while REST API integration is available for GameMaker, Construct, GDevelop, and other HTTP-capable engines. Personal is free for projects under $100,000 combined revenue and funding, with 10,000 MAU and non-console platforms. Pro costs $500 a month, includes 10,000 MAU, and charges 0.015 USD per additional MAU. Publisher pricing is custom. Self-hosting requires an Enterprise License.
Good
- Persistent identities link major player accounts
- Playtesting includes signup, surveys, and rewards
- Progression and cloud-save features included
- SDKs for Unity, Unreal, and Godot
- Data hosted in the EEA
Watch out
- Personal plan excludes console platforms
- Pro costs $500 a month
- Publisher pricing is custom
- Self-hosting requires an Enterprise License
Who it suits
LootLocker suits game developers and publishers building player accounts, progression, commerce, and live systems. It supports teams using Unity, Unreal, Godot, or HTTP-capable engines.
Verdict
LootLocker brings identity, playtesting, progression, commerce, and integrations into one player platform. Plan limits, console availability, and licensing requirements determine which deployment and project sizes fit.
Plans and prices
From LootLocker's own pricing page, checked 9 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Personal | Free | Under $100,000 combined revenue + funding · 10,000 MAU limit · non-console platforms · Discord community support · Free |
| Pro | $500 a month | 10,000 MAU included · $0.015 per additional MAU · console platforms · Dedicated Success Manager · $500 /month |
| Publisher | Priced on request | Volume pricing · catalog-level features · custom terms and SLAs · dedicated account team · Custom |
The facts
Each one read from LootLocker's own pages, with the date it was checked.
What it does
- Certifications
- LootLocker states it is not currently certified to ISO 27001 or SOC 2.checked 9 Oct 2026
- Commerce
- Commerce features include in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, DLC management, and entitlements.checked 9 Oct 2026
- Integrations
- The maker lists SDKs for Unity, Unreal Engine, and Godot, plus REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines.checked 9 Oct 2026
- Player accounts
- It provides persistent player identities that can link platform accounts, email addresses, Discord, and Twitch.checked 9 Oct 2026
- Playtesting
- Playtesting tools include branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards.checked 9 Oct 2026
- Product
- LootLocker is a player platform for game developers and publishers to manage player relationships, content, and live systems across games.checked 9 Oct 2026
- Progression
- Progression and content features include achievements, leaderboards, items, user-generated content, and cloud saves.checked 9 Oct 2026
- Security
- LootLocker says data is encrypted in transit and at rest, including backups, and that player and customer data is hosted in the EEA with primary infrastructure in Helsinki, Finland.checked 9 Oct 2026
- Self-hosting
- Source code access and self-hosted solutions are offered through an Enterprise License.checked 9 Oct 2026
- Support
- Personal includes Discord community support, Pro includes a Dedicated Success Manager, and Publisher includes a dedicated account team.checked 9 Oct 2026
The company
- Company
- LootLocker says it was founded in Stockholm by entrepreneurs with experience building and publishing games and game technology.checked 9 Oct 2026
- Headquarters
- Stockholm, Swedenchecked 28 Sep 2026
Money
- Publisher plan limit
- Loyalty and cross-game features are catalog-level capabilities that require the Publisher plan.checked 9 Oct 2026
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