GS2-Matchmaking
- Android app
- Yes
- Free plan
- Yes
- Runs on
- Android, api, iOS, Linux, Mac, self-hosted, Web, Windows

Summary
GS2-Matchmaking is a managed service for grouping players by conditions and finding opponents. In standard matchmaking, players create a gathering and eligible players join; the gathering is removed once its required player count is reached. Conditions can cover up to five player attributes, recruitment capacity by role, ratings, allowlists, and blacklists. Ratings use a Glicko-2-based process, starting at 1500 and changing with match results. Party tokens let players create or join a gathering with party members already present; player tokens last 3 minutes and party tokens last 10 minutes. Season matchmaking keeps gatherings for a set period and supports up to 1000 players per gathering, but search is limited to GS2-Experience rank and players cannot leave during the season. The service supports latency or region matching and server allocation. SDKs are available for Unity, Unreal Engine 5, Godot 4, Go, PHP, Java, C#, TypeScript, and Python. An Individual free plan is available subject to eligibility and request-rate limits.
Who it is for
GS2-Matchmaking suits game developers who need player grouping, party matching, or persistent seasonal gatherings. Its SDKs cover multiple game engines and programming languages.
What is good
- Standard matches support up to five player attributes.
- Party tokens support gatherings with existing party members.
- Season gatherings can hold up to 1000 players.
- Supports latency or region matching and server allocation.
- SDKs cover three game engines and several languages.
What to know first
- Season searches only support GS2-Experience rank.
- Players cannot leave persistent season gatherings during the season.
- Individual plan has eligibility and request-rate limits.
- The maker says it does not protect game executables or runtime memory.
Verdict
GS2-Matchmaking covers both short-lived standard matches and persistent seasonal groups, with party and region-matching options. Review the season restrictions and Individual plan limits against the intended game setup.
GS2-Matchmaking plans and pricing
All plansCompared on game matchmaking software
- Free plan
- Yesdocs.gs2.io
- Matchmaking rules
- Attribute ranges, roles and role capacities, role aliases, ratings, allowlists, blacklists, and season tiersdocs.gs2.io
- Party matching
- Yesdocs.gs2.io
- Latency/region matching
- Yesdocs.gs2.io
- Server allocation
- Yesdocs.gs2.io
- Deployment model
- manageddocs.gs2.io
- SDK platforms
- Unity, Unreal Engine 5, Godot, Go, PHP, Java, C#, TypeScript, Pythondocs.gs2.io
Facts
- Purpose
- GS2-Matchmaking groups players based on conditions and can be used to find opponents.docs.gs2.io · 29 Sept 2026
- Standard matchmaking
- Players create a gathering and other players join when the matchmaking conditions match; the gathering is deleted after its required player count is reached.docs.gs2.io · 29 Sept 2026
- Attributes and roles
- Standard matchmaking supports up to five player attributes and lets a gathering set recruitment capacity by role.docs.gs2.io · 29 Sept 2026
- Ratings
- The service calculates player ratings using a Glicko-2 based process, with an initial rating value of 1500 that changes based on game results.docs.gs2.io · 29 Sept 2026
- Party play
- Party tokens allow a gathering to be created or joined with party members already present; player tokens last 3 minutes and party tokens last 10 minutes.docs.gs2.io · 29 Sept 2026
- Communications integrations
- The documentation recommends GS2-Chat for low-frequency communication up to 3 times per second and GS2-Realtime for high-frequency communication during matchmaking.docs.gs2.io · 29 Sept 2026
- Post-match integrations
- After a match completes, GS2-Gateway can deliver in-game push notifications, GS2-JobQueue can register jobs, and GS2-Script can run custom scripts.docs.gs2.io · 29 Sept 2026
- Season matchmaking
- Season matchmaking forms persistent gatherings for a specified period, can use GS2-Schedule to define that period, and supports up to 1000 players per gathering.docs.gs2.io · 29 Sept 2026
- Season matchmaking limits
- Season matchmaking only supports GS2-Experience rank as a search condition and players cannot leave a persistent gathering during the season.docs.gs2.io · 29 Sept 2026
- Ratings integration
- When configured, GS2-Matchmaking integrates with GS2-SeasonRating after matchmaking completes and generates a session that accepts results.docs.gs2.io · 29 Sept 2026
- SDK support
- The maker provides game-engine SDKs for Unity, Unreal Engine 5, and Godot 4, plus language SDKs for Go, PHP, Java, C#, TypeScript, and Python.docs.gs2.io · 29 Sept 2026
- Security scope
- GS2 states that it does not protect against tampering with game executables or runtime memory, while it manages player data such as item counts server-side.docs.gs2.io · 29 Sept 2026
- Support
- Basic support is free through the forum, while Business Support is listed at 3,000 USD per month and includes up to 15 hours of support.docs.gs2.io · 29 Sept 2026
Company
- Founded
- 2016docs.gs2.io · 23 Sept 2026
- Headquarters
- Setagaya-ku, Tokyo, Japandocs.gs2.io · 23 Sept 2026
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Sources
- docs.gs2.io/microservices/matchmaking/· checked 29 Sept 2026
- docs.gs2.io/en/api_reference/matchmaking/sdk/· checked 29 Sept 2026
- docs.gs2.io/get_start/· checked 29 Sept 2026
- docs.gs2.io/articles/security/· checked 29 Sept 2026
- docs.gs2.io/en/pricing/support/· checked 29 Sept 2026
- docs.gs2.io/en/pricing/· checked 29 Sept 2026






