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Colyseus vs GS2-Matchmaking

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Colyseus

8.5#1 in websocket toolsFrom $15 a month
Free planAndroidiOSWebAPI
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What both publish

FactColyseusGS2-Matchmaking
Company headquartersLinkedIn lists the headquarters as Sapiranga, Brazil.The company page lists headquarters at 2-15-1 Shimoma, Setagaya-ku, Tokyo, Japan.
Documentation depthDocumentation includes getting-started guides for many engines, API references, deployment and scalability sections, recipes, FAQs and migration guides.The documentation includes tutorials, API references, technical documentation, design guides, samples, SDK setup and service-limit guidance.
FoundedLinkedIn lists 2016 as the founding year.2016
Public APIThe documentation exposes Room, Client, matchmaking, state synchronization, message and prediction APIs.The API reference documents operations such as doMatchmakingByUserId, rating queries and early completion, with request limits and result schemas.

Colyseus plans

  • Open SourceFree
  • Colyseus Cloud$15 a month

GS2-Matchmaking plans

  • IndividualFree
  • Professional Service$200, paid once
  • Prototyping$1,000 a month
  • Business Support$3,000 a month
  • EnterprisePriced on request
  • Professional—

Pick Colyseus if…

It suits developers building real-time multiplayer games who want server-authoritative state synchronization and matchmaking. Teams can choose self-hosting or Colyseus Cloud, depending on their deployment needs.

Pick GS2-Matchmaking if…

GS2-Matchmaking suits game developers who need player grouping, party matching, or persistent seasonal gatherings. Its SDKs cover multiple game engines and programming languages.

Charts they share