
Colyseus
8.5#1 in websocket toolsFrom $15 a monthFree planAndroidiOSWebAPI
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| Fact | Colyseus | GS2-Matchmaking |
|---|---|---|
| Company headquarters | LinkedIn lists the headquarters as Sapiranga, Brazil. | The company page lists headquarters at 2-15-1 Shimoma, Setagaya-ku, Tokyo, Japan. |
| Documentation depth | Documentation includes getting-started guides for many engines, API references, deployment and scalability sections, recipes, FAQs and migration guides. | The documentation includes tutorials, API references, technical documentation, design guides, samples, SDK setup and service-limit guidance. |
| Founded | LinkedIn lists 2016 as the founding year. | 2016 |
| Public API | The documentation exposes Room, Client, matchmaking, state synchronization, message and prediction APIs. | The API reference documents operations such as doMatchmakingByUserId, rating queries and early completion, with request limits and result schemas. |
It suits developers building real-time multiplayer games who want server-authoritative state synchronization and matchmaking. Teams can choose self-hosting or Colyseus Cloud, depending on their deployment needs.
GS2-Matchmaking suits game developers who need player grouping, party matching, or persistent seasonal gatherings. Its SDKs cover multiple game engines and programming languages.