
Easy Anti-Cheat
Easy Anti-Cheat is a service that helps online game developers prevent and detect cheating.
What Easy Anti-Cheat is
Easy Anti-Cheat is a service that helps online game developers prevent and detect cheating. Its detection uses heuristics, gameplay analysis, and player reports to identify sophisticated or changing cheats, and the service is refined through ongoing research and development. Developer dashboards allow teams to configure protection, monitor activity, and respond as a game evolves. Integration guides and code samples cover Unreal Engine, Unity, and custom engines. The service works with Epic Online Services multiplayer, player identity, and game data services without additional setup cost. Advanced Web APIs can query player and session data, retrieve detection information, and manage sanctions programmatically. The free offering covers cheat prevention, detection, enforcement, and player reporting with no usage limits listed. Paid tiers provide deeper protection and dedicated support; Core also includes custom game-specific detection rules. Player FAQs address bans, errors, and account issues, and direct players to appeals or the relevant game's support channel.
Good
- Free services cover prevention, detection, enforcement, and reporting.
- No usage limits are listed for the free plan.
- Integrates with Unreal Engine, Unity, and custom engines.
- APIs can manage sanctions programmatically.
Watch out
- Core, Premier, and Fortified pricing requires contacting the provider.
- Dedicated support and custom detection rules are paid-tier features.
Who it suits
It is intended for online game developers who need tools to configure anti-cheat protection and respond to detected activity. Its integrations and code samples suit teams using Unreal Engine, Unity, or custom engines.
Verdict
Easy Anti-Cheat provides a free foundation for cheat prevention and enforcement, plus integrations and APIs for developer workflows. Teams seeking custom detection rules or dedicated support need to consider its paid tiers.
Plans and prices
From Easy Anti-Cheat's own pricing page, checked 14 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Free | Free | basic prevention, detection, enforcement and player reporting · no credit card · no usage limits · studios of any size |
| Core | Priced on request | deeper detection layers · dedicated support · game-specific detection · developer-led cheater reports · advanced web APIs · player profile dashboard |
| Fortified | Priced on request | paid advanced protection tier · deeper detection and support details require contacting Epic |
| Premier | Priced on request | paid advanced protection tier · deeper detection and support details require contacting Epic |
The facts
Each one read from Easy Anti-Cheat's own pages, with the date it was checked.
What it does
- Advanced APIs
- Advanced Web APIs can query player and session data, retrieve detection information, and manage sanctions programmatically.checked 30 Sep 2026
- Continuous research
- Epic says its anti-cheat protection is continuously refined through research and development as new exploits appear.checked 14 Oct 2026
- Dashboards
- Developers can configure protection, monitor activity and manage responses through centralized dashboards.checked 14 Oct 2026
- Data retention
- The same agreement says normal session data is discarded within five days, suspicious samples are generally retained up to one month and at most three months, and confirmed-cheat evidence can remain for the customer agreement's duration.checked 14 Oct 2026
- Detection
- The service combines heuristics, gameplay analysis and player-report signals to identify evolving cheats.checked 14 Oct 2026
- Developer reports
- Core lets developers submit suspected cheaters to the EAC team and apply sanctions through the Developer Portal while investigations proceed.checked 14 Oct 2026
- Developer workflow
- The Developer Portal supports product configuration, protection parameters, test deployments and activity monitoring before launch.checked 14 Oct 2026
- Documentation depth
- The anti-cheat implementation guide is presented as a roughly 22-minute technical read and covers prerequisites, network architecture, client policies, modules and bootstrapping.checked 14 Oct 2026
- Engine support
- Epic publishes integration guides and code samples for Unreal Engine, Unity and custom engines.checked 14 Oct 2026
- Game-specific detection
- The Core tier provides custom detection rules tuned to a game's mechanics and player behavior, including basic aimbot identification.checked 14 Oct 2026
- Independent effectiveness limit
- The same study found cheats remained available for every game it examined, indicating that anti-cheat systems do not completely stop cheating.checked 14 Oct 2026
- Independent technical finding
- A 2024 University of Birmingham and University of Warwick study classifies EAC as a kernel-mode anti-cheat used by Apex Legends, The Finals and Fortnite.checked 14 Oct 2026
- Integrations
- Integration guides and code samples are provided for Unreal Engine, Unity, and custom engines.checked 30 Sep 2026
- Layered architecture
- Easy Anti-Cheat uses a modular, layered design intended to adapt to changing cheating tactics and operational needs.checked 14 Oct 2026
- Licensing model
- Free services are covered by the Epic Online Services licensing agreement and SDK, with no separate agreement required.checked 14 Oct 2026
- Limit: false bans
- Trustpilot reviewers repeatedly allege permanent or unexplained bans despite saying they did not cheat and report difficulty getting appeals resolved.checked 14 Oct 2026
- Limit: performance
- Some Trustpilot reviewers report frame-rate drops, freezes, system slowdowns or crashes after EAC was added to their games.checked 14 Oct 2026
The company
- Company founded
- Epic Games says it was founded in 1991 by CEO Tim Sweeney.checked 14 Oct 2026
- Company headquarters
- Epic Games lists its headquarters at 620 Crossroads Blvd., Cary, North Carolina, USA.checked 14 Oct 2026
- Company owner
- Epic Games' own corporate page identifies Epic Games, Inc. as the company behind its developer ecosystem that includes Epic Online Services.checked 14 Oct 2026
- Independent company profile
- Crunchbase describes Easy Anti-Cheat as a private, active for-profit software company headquartered in Helsinki with 11–50 employees and founder Valtteri Kiviniemi.checked 14 Oct 2026
Where it runs
- EOS integrations
- Easy Anti-Cheat is designed to work with Epic Online Services accounts, multiplayer, player identity and game-data services.checked 14 Oct 2026
- EOS services
- Easy Anti-Cheat integrates with Epic Online Services multiplayer, player identity, and game data services at no additional setup cost.checked 30 Sep 2026
Money
- Free licensing
- Free services cover cheat prevention, detection, enforcement, and player reporting, and use the Epic Online Services licensing agreement and SDK without a separate agreement.checked 30 Sep 2026
The full review of Easy Anti-Cheat
Easy Anti-Cheat is a service that helps online-game developers detect and enforce against cheating. It is best suited to studios that want cross-platform protection, developer tooling and a free starting point. Its strongest case is broad prevention and enforcement without usage limits on the free plan; studios needing game-specific detection rules or dedicated support should weigh the paid tiers.
Overview
Easy Anti-Cheat combines gameplay analysis, heuristics and player reports to identify cheats, with ongoing research intended to keep pace with new exploits. Developer dashboards provide a place to configure protection, monitor activity and respond as a game changes. That combination makes it more than a client-side barrier: it gives studios tools for operating and adjusting anti-cheat enforcement over time.
The service supports a kernel-level client and a developer SDK, with integration guides and code samples for Unreal Engine, Unity and custom engines. It also integrates with Epic Online Services multiplayer, player identity and game data services without additional setup cost. The scale it cites—more than 20 billion gameplay sessions protected per year, across more than 200 games and 35 million players monthly—signals substantial deployment, though scale alone does not determine how well a particular game’s needs will be met.
Key features
Detection and enforcement
Combining automated signals with player reports gives developers multiple inputs for identifying suspicious play. Free licensing covers prevention, detection, enforcement and player reporting, so studios can begin with core protections rather than paying to unlock basic anti-cheat operations. For games that need rules tailored to their mechanics, the Core tier adds custom detections developed by Easy Anti-Cheat’s analyst team.
Developer operations
Dashboards let teams adjust protection and track activity, while Advanced Web APIs can query player and session data, retrieve detection information and manage sanctions programmatically. These tools suit teams that want to connect anti-cheat work to their own operations; they also mean the service is chiefly a developer-facing product, not a direct consumer utility. Player FAQs address bans, errors and account issues, directing players to appeals or the relevant game’s support channel.
Support and integration
Engine guidance and samples for Unreal, Unity and custom engines give studios several integration paths. That is relevant for games where response time and specialist involvement matter, but those benefits come with custom pricing.
Pricing
| Plan | Price | What it suits |
|---|---|---|
| Free | free | Basic protection, no usage limits, and studios of any size |
| Core | Custom pricing | Paid deeper protection, dedicated support and custom game-specific detection rules |
| Premier | Custom pricing | Paid deeper protection and dedicated support |
| Fortified | Custom pricing | Paid deeper protection and dedicated support |
The free plan is unusually accessible on scale: it has no usage limits and covers the core protection and enforcement services under the Epic Online Services licensing agreement and SDK, without a separate agreement. Core, Premier and Fortified have no stated prices, so studios considering them will need to contact Easy Anti-Cheat to assess cost. The plan details distinguish Core’s custom detection rules; they do not establish that Premier or Fortified include that specific feature.
Platforms
Easy Anti-Cheat is listed for Android, iOS, Linux, macOS, web and Windows, with cross-platform support. That breadth can help studios serving players across device ecosystems. Integration still depends on the game and its engine, so developers should match the available SDK and engine guidance to their project.
Who it's for
This is a strong fit for online-game studios that want a free, no-usage-limit foundation, cross-platform reach and developer controls for evolving protection. Studios integrating with Epic Online Services can also use its multiplayer, identity and game data services without additional setup cost. It is less compelling for players looking for a standalone app: player assistance routes through the game’s own support channel. Teams that require custom detection rules or direct, response-targeted assistance should budget for a paid tier.
Pros and cons
- Pros: Free protection has no usage limits, making it viable for studios of any size without a usage-based cap.
- Pros: Detection draws on gameplay analysis, heuristics and player reports, with ongoing research to address new exploits.
- Pros: SDK guidance spans major engines and custom engines, while APIs support programmatic data queries and sanctions.
- Cons: Custom game-specific detection rules and dedicated support require paid tiers with custom pricing.
- Cons: Player ban and account issues are routed to the relevant game’s support channel, rather than resolved through a central player-support service.
Alternatives
Game Anti-Cheat Software is the category list for comparing products in this space.
- AGINUZ Anti-Cheat Infrastructure is worth considering for single-player and offline games: its free Protected plan uses per-player unique binaries and optional accessor macros, rather than Easy Anti-Cheat’s online-game focus.
- Epic Online Services fits teams primarily seeking free online services with no royalty or hosting fees, although service usage restrictions may apply; Easy Anti-Cheat adds a focused cheat-prevention and enforcement service.
- Steam Input is a free option for Linux, macOS and Windows, but its stated category fit is not anti-cheat.
- EA app is a better match for players seeking EA Play game access and membership benefits, rather than developer anti-cheat tooling.
- Anybrain is another paid anti-cheat option across Android, iOS, macOS, web and Windows.
- OZeroSecurity Anti-Cheat SDK may suit buyers seeking a paid perpetual license: its Standard plan costs $159, paid once and includes ten security modules, offline operation and unlimited projects.
- BattlEye is a paid alternative for Linux, macOS and Windows.
- Denuvo Anti-Cheat is a Linux and Windows alternative with a free trial and pricing by specialist contact.
Verdict
Choose Easy Anti-Cheat if you develop an online game and want cross-platform prevention, detection and enforcement without a free-plan usage cap, backed by dashboards, engine guidance and APIs. Its clearest advantage is the breadth of the free developer foundation; look elsewhere or plan for a paid tier if game-specific detection rules and dedicated, response-targeted support are essential.
Getting started
- Open the Easy Anti-Cheat website.
- Review the integration guide and code samples for Unreal Engine, Unity, or a custom engine.
- Use the Epic Online Services licensing agreement and SDK for free services; a separate agreement is not required.
- Configure protection and track activity with the developer dashboards.
- Contact Easy Anti-Cheat for Core, Premier, or Fortified pricing if you need a paid tier.
Limits worth knowing
The free tier provides basic protection. Custom game-specific detection rules are included with Core, while deeper protection and dedicated support are paid-tier offerings.
Questions
Is Easy Anti-Cheat free?
Yes. The Free plan costs nothing and covers prevention, detection, enforcement, and player reporting with no usage limits listed.
What do the paid plans cost?
Prices for Core, Premier, and Fortified are available by contacting Easy Anti-Cheat.
Which game engines can developers integrate?
Integration guides and code samples are provided for Unreal Engine, Unity, and custom engines.
Does it integrate with Epic Online Services?
Yes. It integrates with Epic Online Services multiplayer, player identity, and game data services at no additional setup cost.
What does the Core tier add?
Core includes custom game-specific detection rules developed by the Easy Anti-Cheat analyst team.
How can players appeal a ban or resolve an account issue?
Player FAQs cover bans, errors, and account issues. They direct players to submit an appeal or contact the relevant game's support channel.
Alternatives to Easy Anti-Cheat
- 1

Epic Online Services
Free planAndroidiOSWebAPI7.6Free plan - 2

AGINUZ Anti-Cheat Infrastructure
Free planLinuxmacOSWindows7.3From $50 a month - 3
RoSentry
Free planWebAPI7.3From $19 a month - 4
EA app
WebmacOSWindows7.2From $39.99 a year - 5
GuardingPear Anti-Cheat
AndroidiOSWebAPI7.2$34.99 one-time - 6
OZeroSecurity Anti-Cheat SDK
AndroidiOSWebAPI6.6
