OZeroSecurity Anti-Cheat SDK
OZeroSecurity Anti-Cheat SDK is a Native C++ security toolkit for Unity games.
What OZeroSecurity Anti-Cheat SDK is
OZeroSecurity Anti-Cheat SDK is a Native C++ security toolkit for Unity games. It detects memory tampering, speed hacks, injection, modified Android packages, build tampering, and Steam piracy signals. Its modules include secure value handling, build integrity checks, speed and time hack prevention, device binding, install-source validation, secure files, Safe PlayerPrefs, and Steam Guard. The product states that critical values are processed in a Native C++ heap while C# receives masked tokens, with the same protection model for IL2CPP and Mono. Setup involves importing the package and enabling modules in Unity Config & Dashboard; Unity 2022.3 LTS and later are listed as compatible. Standard costs $159, paid once and includes ten modules, offline operation, and unlimited projects. Pro Add-on costs $199 a month and adds server verification, telemetry, an operations dashboard, automatic blocking, remote settings, and reports. Pro covers one project and includes 100K MUAD. Some Pro runtime features may need internet access, although Standard and Pro support offline play.
Good
- Detects several listed tampering and cheat signals.
- Supports IL2CPP and Mono.
- Standard supports offline operation and unlimited projects.
- Baseline setup does not require manual scene wiring.
Watch out
- Standard costs $159, paid once.
- Pro costs $199 a month.
- Pro covers one project.
- Some Pro runtime features may require internet access.
Who it suits
It suits Unity game developers seeking client-side anti-cheat protections, with optional server verification and operational tools. Teams should weigh the Standard license against Pro's subscription and project limits.
Verdict
The SDK offers a range of Unity-focused protections, with offline Standard operation and additional Pro server and operations features. Check the separate license terms and Pro limits against the project’s needs.
Plans and prices
From OZeroSecurity Anti-Cheat SDK's own pricing page, checked 29 Sep 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Standard | $159, paid once | All 10 security modules · Offline operation · Unlimited projects · Unity Asset Store standard license · Perpetual license |
| Pro Add-on | $199 a month | One project · 100K MUAD included · Up to five variant rotations per rolling 30 days · $2 per additional complete 1K MUAD · Monthly; $358 first payment when purchased with Standard |
The facts
Each one read from OZeroSecurity Anti-Cheat SDK's own pages, with the date it was checked.
The company
- Company address
- The site identifies OZeroSecurity Inc. and gives its address as 1246 Gyeongui-ro, Paju-si, Gyeonggi-do, 10896, Republic of Korea.checked 29 Sep 2026
- Headquarters
- Paju-si, Gyeonggi-do, Republic of Koreachecked 28 Sep 2026
What it does
- Integration
- The maker says baseline integration involves importing the package and enabling modules in the Unity Config & Dashboard, with no manual scene wiring required.checked 29 Sep 2026
- Native protection
- The product says critical values are processed in a Native C++ heap while C# receives masked tokens, and that IL2CPP and Mono use the same protection model.checked 29 Sep 2026
- Offline use
- The maker says Standard works offline without a separate server, and Standard and Pro support offline play, although some Pro runtime features may require internet access.checked 29 Sep 2026
- Product
- OZeroSecurity describes its product as a Native C++ anti-cheat SDK for Unity games.checked 29 Sep 2026
- Pro operations
- Pro adds server verification, an operations dashboard, telemetry, automatic blocking, remote security settings, and security reports.checked 29 Sep 2026
- Security modules
- Its listed modules include Secure Types, build integrity validation, speed and time hack prevention, injection detection, device binding, install source validation, secure files, Safe PlayerPrefs, and Steam Guard.checked 29 Sep 2026
- Server integration
- Teams with their own server can validate OZA tokens through /v1/validate, while teams without one can use OZero Managed Verification.checked 29 Sep 2026
- Subscription limits
- After a Pro subscription ends, acquired project-specific native binaries and local protection in shipped apps remain available, while new binaries, rotations, updates, and Pro server features require an active subscription.checked 29 Sep 2026
- Support
- Integration inquiries require an Asset Store invoice or OZero license key, and Pro customers can open support requests in the operations portal.checked 29 Sep 2026
- Threat detection
- The SDK detects memory tampering, speed hacks, injection, MOD APKs, build tampering, and Steam piracy signals.checked 29 Sep 2026
- Unity compatibility
- The site lists Unity 2022.3 LTS and later, with IL2CPP and Mono support.checked 29 Sep 2026
Where it runs
- Platforms
- Officially supported targets listed are Windows, iOS, Android, macOS, Linux, Dedicated Server, Steam, and Unity Editor; WebGL gets limited protection, and consoles require separate review.checked 29 Sep 2026
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