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Qubicle Voxel Editor

Qubicle Voxel Editor is a voxel modeling application for creating block-style 3D models on Windows and macOS.

Place
#6 of 26
Score
6.5

What Qubicle Voxel Editor is

Qubicle Voxel Editor is a voxel modeling application for creating block-style 3D models on Windows and macOS. You can edit in a 3D view or on a 2D canvas using 21 drawing, selection, and transformation tools. A scene can hold up to 16 million objects, and an object can measure up to 1024×512×1024 voxels. It imports and exports QB, QEF, QBT, QMO, QBCL, VOX, and Minecraft Schematic formats. Basic mesh exports include OBJ, FBX, and Collada; the Mesh Module adds optimized low-poly exports and other mesh options. The product also supports texture painting, scene editing, and game engine export, and describes sharing models on Sketchfab and 3D printing through i.materialise. The free Demo allows unlimited use of Basic Edition features, but saves in .qbcl and disables custom model export. One-time editions and optional modules are paid. Qubicle does not work with macOS 10.15 Catalina or later.

Good

  • Edits voxels in 3D or on a 2D canvas
  • Includes 21 drawing, selection, and transformation tools
  • Imports and exports seven listed voxel formats
  • Supports texture painting and game engine export

Watch out

  • Demo disables custom model export
  • Incompatible with macOS 10.15 Catalina or later
  • Mesh optimization requires the Mesh Module

Who it suits

Qubicle suits artists and modelers creating voxel scenes, especially those who need multiple voxel formats or mesh exports. Check the macOS compatibility warning before choosing it.

Verdict

Qubicle combines voxel modeling, scene editing, and several export paths. Its free Demo has export limits, and macOS users must check compatibility before installing.

Plans and prices

From Qubicle Voxel Editor's own pricing page, checked 8 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Qubicle DemoFreeUnlimited use of Basic Edition features · saves in .qbcl · custom model export disabled
Qubicle Utility Module$0.99, paid onceHeight map import · terrain generation · object hierarchies
Qubicle Voxelizer Module$2.99, paid onceMesh-to-voxel conversion add-on
Qubicle Mesh Module$9.99, paid onceOptimized low-poly mesh export and additional mesh options
Qubicle Basic Edition$14.99, paid onceBasic voxel modeling and export features · some advanced features available as DLC
Qubicle Indie Edition$24.99, paid onceFull-featured edition with all module features
Qubicle Professional License$99.99, paid onceCommercial use when annual revenue is above 80K USD

The facts

Each one read from Qubicle Voxel Editor's own pages, with the date it was checked.

What it does

Commercial license
The product page says users with annual revenue above 80K USD need a Professional License for commercial use.checked 8 Oct 2026
File formats
It imports and exports QB, QEF, QBT, QMO, QBCL, VOX, and Minecraft Schematic voxel formats.checked 8 Oct 2026
Integrations
The product page says models can be shared on Sketchfab and 3D-printed through i.materialise.checked 8 Oct 2026
Mesh export
The basic application exports unoptimized meshes as OBJ, FBX, and Collada; mesh optimization is available with the Mesh Module.checked 8 Oct 2026
Modeling
It supports editing voxels in 3D or on a 2D canvas and includes 21 drawing, selection, and transformation tools.checked 8 Oct 2026
Operating systems
The listed system requirements are for Windows and macOS, and the page warns that Qubicle is incompatible with macOS 10.15 Catalina or later.checked 8 Oct 2026
Purpose
Qubicle is a voxel editor for creating 3D models with a blocky style.checked 8 Oct 2026
Scene capacity
A scene can contain up to 16 million objects, and an object can be up to 1024×512×1024 voxels.checked 8 Oct 2026
Support
Minddesk lists [email protected] and [email protected] as contact addresses.checked 8 Oct 2026
System requirements
The minimum requirements list 4 GB RAM, OpenGL 3.0, and 100 MB storage for Windows; macOS requires OS X Lion 10.7.5, an Intel processor, 4 GB RAM, and 100 MB storage.checked 8 Oct 2026

The company

Maker
The contact page identifies Minddesk Software GmbH and lists its address as Hardenbergstr. 15, 24105 Kiel, Germany.checked 8 Oct 2026
The full review of Qubicle Voxel Editor

Qubicle Voxel Editor is a desktop application for making block-style 3D models from voxels. It is best suited to creators who need broad voxel-format support and substantial scene capacity on Windows or a compatible older Mac. Its paid editions unlock export and advanced features, but Catalina and later Macs are a clear incompatibility.

Overview

Qubicle combines voxel modeling with scene editing, texture painting, and game-engine export. You can edit in 3D or on a 2D canvas, using 21 drawing, selection, and transformation tools. That range makes it a flexible workspace for shaping assets, rather than just a way to place blocks.

Capacity is a notable strength: a scene can contain up to 16 million objects, and an object can reach 1024×512×1024 voxels, with a maximum grid dimension of 1024 voxels. Qubicle imports and exports QB, QEF, QBT, QMO, QBCL, VOX, and Minecraft Schematic formats, which is useful when projects move between voxel tools. It also supports sharing models on Sketchfab and 3D printing through i.materialise.

The basic application exports OBJ, FBX, and Collada meshes, but those meshes are unoptimized. That may be sufficient when optimization is not important; optimized low-poly export requires the Mesh Module or the all-modules Indie Edition.

Key features

Modeling, scenes, and export

Editing across 3D and 2D views, plus scene editing and texture painting, gives Qubicle room for more than single-object modeling. Its voxel-format support and game-engine export make it a practical choice for creators preparing assets for other workflows. The large scene and object limits are generous, though they do not remove the need to plan around the 1024-voxel maximum grid dimension.

Modular tools

The add-ons let buyers pay for specific capabilities: the Utility Module adds height-map import, terrain generation, and object hierarchies; the Voxelizer Module converts meshes to voxels; and the Mesh Module adds optimized low-poly export and further mesh options. This modular approach keeps the Basic Edition cheaper, but advanced workflows can cost more as modules accumulate.

Pricing

Qubicle is sold through one-time purchases, with a free Demo and separate modules. The Demo offers unlimited use of Basic Edition features, but saves only in .qbcl and disables custom model export. It is useful for learning the editor or evaluating modeling tools, not for exporting finished custom work.

  • Qubicle Demo: free. Unlimited Basic Edition use; saves in .qbcl, with custom model export disabled.
  • Qubicle Utility Module: $0.99, paid once. Adds height-map import, terrain generation, and object hierarchies.
  • Qubicle Voxelizer Module: $2.99, paid once. Adds mesh-to-voxel conversion.
  • Qubicle Mesh Module: $9.99, paid once. Adds optimized low-poly mesh export and additional mesh options.
  • Qubicle Basic Edition: $14.99, paid once. Covers basic voxel modeling and export; some advanced features are separate DLC.
  • Qubicle Indie Edition: $24.99, paid once. Includes all module features in a full-featured edition, making it the straightforward choice for users who need the complete toolset.
  • Qubicle Professional License: $99.99, paid once. Required for commercial use when annual revenue is above 80K USD.

For basic modeling and export, Basic Edition avoids paying for features you may not need. Buyers who want multiple module capabilities should compare its combined cost with Indie Edition. The Professional License is a separate commercial-use requirement for users above the stated revenue threshold.

Platforms

Qubicle supports Windows and macOS, but macOS 10.15 Catalina or later is incompatible. The listed Windows minimums are 4 GB RAM, OpenGL 3.0, and 100 MB storage. macOS requires OS X Lion 10.7.5, an Intel processor, 4 GB RAM, and 100 MB storage. The operating-system restriction makes Qubicle a poor fit for anyone who needs a current Mac system.

Who it's for

Qubicle suits voxel artists who value multiple editing views, large scenes, and compatibility with several voxel formats. It is also a sensible option for users who want mesh, terrain, or voxelizer tools as paid add-ons, or all module features in one edition. It is less suitable for creators who need optimized meshes without an extra purchase, or who use macOS Catalina or later.

Pros and cons

  • Pro: Imports and exports seven voxel formats, including VOX and Minecraft Schematic, helping projects move between supported workflows.
  • Pro: Supports scenes of up to 16 million objects and objects up to 1024×512×1024 voxels, giving larger projects substantial headroom.
  • Pro: The one-time editions and separately priced modules let buyers choose between basic modeling, specific add-ons, and the full module set.
  • Con: The free Demo disables custom model export, so it cannot serve as a no-cost route to finished custom assets.
  • Con: Basic mesh output is unoptimized; optimized low-poly export requires the Mesh Module or Indie Edition.
  • Con: macOS Catalina and later are incompatible, excluding users who rely on those systems.

Alternatives

Browse voxel editors to compare other tools in the category. Goxel is a free option across desktop and mobile platforms; its desktop version is free, and its scene size is described as unlimited. Vengi VoxEdit is free and open source across Linux, macOS, web, and Windows, though it is under development. Blockhammer offers a free early-access editor for Linux, macOS, and Windows.

VoxelShop is a free option for Linux, macOS, and Windows, with no paid plans or usage limits stated on its maker pages. Facet suits users who want a browser-based workflow: its free demo saves and reloads JSON projects, while the full version adds one-click OBJ export. Mega Voxels is a freemium choice for Android and iOS users, with a free app download and premium content licenses available through a weekly plan. Sproxel is an open-source option for Linux, macOS, and Windows. Voxel Builder is another free option, available on mobile, desktop, and the web.

Verdict

Choose Qubicle if you need a desktop voxel editor with substantial scene capacity, broad format support, and the option to add specialized export and modeling tools. Its paid editions are most compelling when their capabilities match your workflow; the Demo is for evaluation, not export. Look elsewhere if you need a current macOS release or optimized mesh export without moving beyond the basic edition.

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