Photon Engine

B
B tier on Game Backend ServicesScore 7.6 · #4 of 26
Android app
Yes
Free plan
Yes
Paid plans from
$125/mo
Runs on
Android, api, iOS, Linux, Mac, self-hosted, Web, Windows
photonengine.com
The Photon Engine homepage

Summary

Photon Engine provides networking products and infrastructure for building and running real-time multiplayer games and applications. Its SDKs are described as compatible with Unity, Unreal Engine, and native C/C++. Fusion offers state synchronization with tick-based simulation, client-side prediction, and snapshot interpolation; Quantum uses deterministic multiplayer simulation with rollback for physics and inputs. The Realtime API includes rooms and lobbies, matchmaking, region selection, message relay, and cloud webhooks. Photon Voice uses the Opus codec and has server-side integrations with GGWP, Voice Patrol, and ToxMod by Modulate. Photon Chat supports public and private messages, reliable delivery, encryption, and per-channel buffers. Plans are measured by concurrent connected users across an application, and traffic above an allowance incurs overage fees. Free options include development-only access for 20 connected users and a games-only plan for 100. The 100 CCU plan is 95.00 USD per once, billed for 12 months. PUN 2 is in maintenance and long-term support, with no further feature updates planned; Photon recommends Fusion or Quantum for new projects.

Who it is for

Photon suits developers building multiplayer games or applications who need networking, matchmaking, voice, or chat capabilities. Its plans distinguish development-only use, games-only access, and higher connected-user allowances.

What is good

  • Provides Fusion, Quantum, and Realtime networking options.
  • Realtime includes matchmaking, rooms, and lobbies.
  • Voice uses the Opus codec.
  • Chat supports encrypted public and private messages.
  • Offers a free plan for 100 connected users.

What to know first

  • Plans above their traffic allowance incur overage fees.
  • The 100 CCU plan is 95.00 USD per once, billed for 12 months.
  • PUN 2 has no further feature updates planned.
  • The 20-user free option is development only.

Verdict

Photon offers multiple networking approaches alongside voice and chat products for multiplayer projects. Consider the connected-user and traffic allowances, and note that PUN 2 is not planned to receive feature updates.

Photon Engine plans and pricing

All plans
Development Only 20 CCU Free 20 connected users · 60.0 GB traffic per month · development only · no CCU burst photonengine.com · 30 Sept 2026
Free 100 CCU Free 100 connected users · one app per customer · games only · 0.3 TB traffic per month · no CCU burst photonengine.com · 30 Sept 2026
100 CCU $95 once for 12 months 100 connected users · games only · 0.3 TB traffic per month · no CCU burst photonengine.com · 30 Sept 2026
500 CCU $125/mo PER MONTH 500 connected users · 1.5 TB traffic per month · CCU burst included photonengine.com · 30 Sept 2026
1000 CCU $250/mo PER MONTH 1,000 connected users · 3.0 TB traffic per month · CCU burst included photonengine.com · 30 Sept 2026
2000 CCU $500/mo PER MONTH 2,000 connected users · 6.0 TB traffic per month · CCU burst included photonengine.com · 30 Sept 2026

Compared on game backend services

Free plan
Yesphotonengine.com
Multiplayer networking
Yesphotonengine.com
Player accounts
Yesphotonengine.com
Matchmaking
Yesphotonengine.com
Cloud data
Yesphotonengine.com
Live-ops tools
Yesphotonengine.com
Deployment model
hybridphotonengine.com

Facts

Product
Photon provides multiplayer networking products and infrastructure for developing and running real-time multiplayer games and applications.doc.photonengine.com · 30 Sept 2026
Fusion
Photon Fusion provides state synchronization networking with tick-based simulation, client-side prediction, and snapshot interpolation.photonengine.com · 30 Sept 2026
Quantum
Photon Quantum is a deterministic multiplayer engine that predicts and rolls back physics and inputs.photonengine.com · 30 Sept 2026
Realtime API
Photon Realtime is a low-level networking API with rooms and lobbies, matchmaking, region selection, message relay, and cloud webhooks.doc.photonengine.com · 30 Sept 2026
Voice integrations
Photon Voice uses the Opus codec and provides server-side integration with GGWP, Voice Patrol, and ToxMod by Modulate.doc.photonengine.com · 30 Sept 2026
Chat features
Photon Chat supports public and private text messages, reliable delivery, message encryption, and per-channel buffers.doc.photonengine.com · 30 Sept 2026
Cloud operations
Photon says its operations team monitors Cloud servers 24/7 and that Cloud hosting is available across major regions.photonengine.com · 30 Sept 2026
Support
All plans include online documentation, free samples and tutorials, and help with non-technical account, billing, and service-status issues; Gaming Circle offers premium development support.photonengine.com · 30 Sept 2026
Plan measurement
Photon measures plans by concurrent connected users across the application, and traffic above the plan allowance incurs overage fees.doc.photonengine.com · 30 Sept 2026
Legacy product
PUN 2 is in maintenance and long-term support mode, with no further feature updates planned, and Photon recommends Fusion or Quantum for new projects.doc.photonengine.com · 30 Sept 2026
Company
The maker is Exit Games GmbH, headquartered at Hongkongstraße 7, 20457 Hamburg, Germany; a company blog page states Exit Games was founded in 2003.photonengine.com · 30 Sept 2026
Developer tools
Photon SDKs are described as compatible with Unity, Unreal Engine, and native C/C++.photonengine.com · 30 Sept 2026

Company

Founded
2003photonengine.com · 28 Sept 2026
Headquarters
Hamburg, Germanyphotonengine.com · 28 Sept 2026

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Sources