Hexcalibur

B
B tier on Pixel Art SoftwareScore 7.4 · #2 of 69
Android app
Not listed
Free plan
Yes
Paid plans from
$2.42/mo
Runs on
Linux, Mac, Web, Windows

Summary

Hexcalibur is a browser-based pixel-art editor for voxel-game textures, combining drawing tools with 3D previews, animation, tilemap editing, and export presets. Its preview can show artwork on a rotating cube and an L-shaped arrangement to inspect how textures meet across faces. Packs group textures, a palette, and references, so assets can share a palette. The animation timeline supports onion-skinning and named tags, with GIF, APNG, and sprite-sheet export listed. Tilemap tools let users import or draw tilesets, stamp tiles, edit map tiles, and replace or clear a tile throughout a map. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity; raw per-face ZIP and custom export are also listed. The free plan supports one pack and up to eight assets, with a single-cube preview and five animation frames. Free artwork stays in the browser; Pro adds cloud sync. A free Axidus account is required, and phones are unsupported. Paid plans start at $5/mo.

Who it is for

Hexcalibur suits pixel artists and voxel-game developers who want to make textures, work with tilemaps, or export to listed game tools. It is designed for desktop browsers rather than phones.

What is good

  • 3D preview shows textures across cube faces.
  • Animation supports onion-skinning and named tags.
  • Includes tilemap editing tools.
  • Export presets cover Minecraft, Tiled, and several engines.
  • Free plan stores artwork in the browser.

What to know first

  • Free plan is limited to one pack and eight assets.
  • Free plan allows five animation frames.
  • Requires a free Axidus account.
  • Phones are unsupported.

Verdict

Hexcalibur combines texture editing, preview, animation, and game-oriented exports in a browser tool. The free plan has asset and frame limits, while cloud sync is a Pro feature.

Hexcalibur plans and pricing

All plans
Free Free 1 pack · up to 8 assets · single-cube 3D preview · 5 animation frames · animated GIF export axidus.io · 7 Oct 2026
Monthly $5/mo Billed monthly, cancel any time Unlimited packs and assets · multi-shape 3D preview · cloud sync · all engine export presets axidus.io · 7 Oct 2026
Annual $29/yr Save $31 a year - like 6 months free Unlimited packs and assets · multi-shape 3D preview · cloud sync · all engine export presets axidus.io · 7 Oct 2026
Lifetime $59 once Limited-time founder pricing Everything in Pro · every future Pro update · no renewals axidus.io · 7 Oct 2026

Compared on pixel art software

Free plan
Yesaxidus.io
Paid from
$5/moaxidus.io
Animation timeline
Yesaxidus.io
Indexed color tools
Yesaxidus.io
Sprite-sheet export
Yesaxidus.io
Onion skinning
Yesaxidus.io
Tilemap tools
Yesaxidus.io
Supported platforms
Web browser on Windows, macOS, Linux, and Chromebookaxidus.io
Export formats
GIF, APNG, sprite sheet, WebM, .mcmeta, PNG, ZIP, Minecraft Java .zip, Minecraft Bedrock .mcpack, Tiled .tsx/.tmxaxidus.io

Facts

Company status
Axidus says, “We're building something new” and “Back soon.”axidus.ai · 7 Oct 2026
Legal name
The site displays “© 2026 Axidus LLC. All rights reserved.”axidus.ai · 7 Oct 2026
Product
Hexcalibur is a browser-based pixel-art editor for voxel-game block textures, combining a pixel-art toolset with 3D preview, pack workflow, and engine-aware export.axidus.io · 7 Oct 2026
3D preview
The preview shows a painted texture on a rotating cube and an L-stack shape for checking how it wraps across adjacent faces.axidus.io · 7 Oct 2026
Pack workflow
A pack groups textures, a palette, and references, and users can switch assets while keeping a shared palette across the pack.axidus.io · 7 Oct 2026
Animation
The animation timeline supports onion-skin and named tags; exports include animated GIF, APNG, and sprite sheets, with additional formats listed for Pro.axidus.io · 7 Oct 2026
Export integrations
Named export presets cover Minecraft Java, Minecraft Bedrock, Tiled, a TexturePacker JSON-Hash atlas consumed by Phaser, Babylon, Godot, Three.js, and Unity, plus raw per-face ZIP and a custom exporter.axidus.io · 7 Oct 2026
Tilemaps
Users can import or draw tilesets, stamp single or multi-tile blocks, edit tiles used by maps, and replace or clear a tile throughout a map.axidus.io · 7 Oct 2026
Local storage and sync
The free plan saves art in the browser and does not upload it; Pro adds cloud sync hosted on Supabase, and sync can be turned off per device in Preferences.axidus.io · 7 Oct 2026
Privacy
The maker says it never sells or shares users’ art or uses it to train anything.axidus.io · 7 Oct 2026
Account requirement
A free Axidus account is required to use Hexcalibur, and no payment card is required to create one.axidus.io · 7 Oct 2026
Import limit
PNG, JPEG, and WEBP imports are supported up to 4 MB per image.axidus.io · 7 Oct 2026
Support
The maker says bug reports go straight to a human and that new features land regularly.axidus.io · 7 Oct 2026
Intended users
The maker describes Hexcalibur as built for pixel artists and voxel game developers, including creators of Minecraft textures and voxel games using the listed engine exports.axidus.io · 7 Oct 2026
Maker
Axidus describes itself as an independent software studio making focused creative utilities for web designers, developers, and game makers.axidus.io · 7 Oct 2026

Company

Headquarters
Princeton, New Jersey, United Statesaxidus.io · 28 Sept 2026

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