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TexturePacker

TexturePacker creates sprite sheets from images and optimizes graphics for games.

Place
#12 of 32
Score
6.7
TexturePacker's website

What TexturePacker is

TexturePacker creates sprite sheets from images and optimizes graphics for games. Its packing choices include Grid, Basic, MaxRects, and Polygon; it can trim transparent areas and identify duplicate sprites so matching images are stored only once. Multipack distributes sprites across as few sheets as possible, and filters let users decide which sprites go on each sheet. Image processing includes PngQuant and Zopfli PNG compression, as well as hardware texture codecs such as ETC, PVRTC, DXT, ASTC, and Basis Universal. Artist tools include a 9-patch editor, pivot point editor, animation preview, and sprite sheet splitter. It supports more than 48 game engines, including Unity, Unreal Engine, Godot, Phaser, and Cocos2d-x, and can produce custom data formats for in-house engines. A command-line interface and Docker/CI license support automated build systems. It runs on Windows, macOS, and Linux. Essential is free for non-commercial use, while the Single User License costs $49.99 once. A new installation can try all features for seven days.

Good

  • Supports more than 48 game engines
  • Trims transparent areas and detects identical sprites
  • Includes a seven-day trial of all features
  • Runs on Linux, macOS, and Windows

Watch out

  • Free Essential is limited to non-commercial use
  • Essential excludes polygon packing and multipack
  • Single User License costs $49.99 once

Who it suits

TexturePacker may suit game artists and developers preparing sprite sheets for supported engines. Teams automating builds can consider its command-line tools and Docker/CI licensing, while checking the license terms for their use.

Verdict

TexturePacker combines sprite packing, image optimization, artist tools, and engine-specific output. Check whether Essential includes the features and usage rights your project needs before relying on the free mode.

Plans and prices

From TexturePacker's own pricing page, checked 3 Oct 2026.

All about pricing
PlanPriceWhat it gives you
TexturePacker EssentialFree1 installation · 1 concurrent application · desktop/laptop · no commercial use · basic packing · Free for non-commercial use.
TexturePacker Single User License$49.99, paid once1 user · 2 installations · 1 concurrent application · Windows, macOS, Linux · no server/CI/Docker · Pay once — use it forever. No subscription!
TexturePacker Volume License$49.99, paid once1 installation shown · one key for all installations · Windows, macOS, Linux · no server/CI/Docker · Pay once — use it forever. No subscription!
TexturePacker Docker/CI License—5 concurrent instances shown · automated environments only · Linux by default; Windows/macOS on request · no desktop use · Valid for one year; price not shown on the opened page.

The facts

Each one read from TexturePacker's own pages, with the date it was checked.

What it does

Artist tools
Features include a 9-patch editor, pivot point editor, animation preview and sprite sheet splitter.checked 3 Oct 2026
Automation
TexturePacker provides a command-line interface and a Docker/CI license for continuous integration on on-premise or cloud build systems.checked 3 Oct 2026
Custom formats
Users can create a custom data format for an in-house game engine.checked 3 Oct 2026
Image optimization
The product includes PngQuant and Zopfli PNG compression and supports hardware texture codecs including ETC, PVRTC, DXT, ASTC and Basis Universal.checked 3 Oct 2026
Integrations
TexturePacker supports more than 48 game engines out of the box, including Unity, Unreal Engine, Godot, Phaser and Cocos2d-x.checked 3 Oct 2026
Multipack and filters
Multipack fits sprites across the fewest possible sheets, and filters control which sprites go on each sheet.checked 3 Oct 2026
Packing algorithms
The product offers Grid, Basic, MaxRects and Polygon packing algorithms.checked 3 Oct 2026
Purpose
TexturePacker creates sprite sheets from images and optimizes game graphics.checked 3 Oct 2026
Security and compliance
The maker's opened product pages do not state a security certification or compliance standard.checked 3 Oct 2026
Support
The maker provides a TexturePacker support and FAQ page and lists a support email address.checked 3 Oct 2026
Trimming and aliases
It can trim transparent areas and detect identical sprites so they are stored only once in a sheet.checked 3 Oct 2026

Money

Free mode limits
Essential is free for non-commercial projects and excludes advanced features such as polygon packing, multipack, many additional engine formats and batch processing of project files.checked 3 Oct 2026
Trial
All features can be tested for seven days on a new installation.checked 3 Oct 2026

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