Pixelpart
Pixelpart is an application for designing 2D and 3D visual effects for games.
What Pixelpart is
Pixelpart is an application for designing 2D and 3D visual effects for games. Its particle-based workflow includes emitters, force fields, colliders, light sources, group nodes, keyframe animations, and motion paths. Inputs and triggers let game-engine plugins respond dynamically to game state. Effects can be exported as videos, sprite sheets, image sequences, and animated images.
The maker lists free, open-source plugins for Unity, Godot, and GameMaker. These plugins work with effect files created in Pixelpart version 1.9.x; the listed engine versions are Unity 2021.3 or later, Godot 4.3 or later, and GameMaker 2024 or later. The application is listed for Windows and Linux, with Steam requirements specifying Windows 10 x64 or Ubuntu 20.04 x64; Linux requires X11. Plugin documentation also names Windows, Linux, macOS, iOS, Android, and Web/HTML5 as runtime targets. Pixelpart offers a free Demo for simple effects. Professional costs $24.99, paid once-time purchase and includes all features, unlimited nodes and particle types, unlimited effect inputs and triggers, and unrestricted video and sprite export.
Good
- Creates 2D and 3D game visual effects
- Offers free plugins for three game engines
- Exports videos, sprite sheets, and image sequences
- Free Demo available for simple effects
Watch out
- Plugins work with Pixelpart 1.9.x effect files
- Linux requires X11
- Professional costs $24.99, paid once-time purchase
Who it suits
Pixelpart suits game developers creating 2D or 3D effects for Unity, Godot, or GameMaker projects. It may also fit people who want to export effects as videos, sprite sheets, image sequences, or animated images.
Verdict
Pixelpart combines particle-based effect design with exports and plugins for three named game engines. Check the plugin compatibility and engine-version requirements against your project before buying Professional.
Plans and prices
From Pixelpart's own pricing page, checked 7 Oct 2001.
| Plan | Price | What it gives you |
|---|---|---|
| Demo | Free | Simple effects · future updates and bug fixes · game engine integration · Free download |
| Professional | $24.99, paid once | All features · unlimited nodes and particle types · unlimited effect inputs and triggers · unrestricted video and sprite export · One-time purchase |
The facts
Each one read from Pixelpart's own pages, with the date it was checked.
What it does
- Dynamic effects
- Effect inputs and triggers let game engine plugins respond dynamically to game state.checked 7 Oct 2001
- Effect controls
- The application includes particle emitters, force fields, colliders, light sources, and group nodes.checked 7 Oct 2001
- Engine versions
- The Steam listing specifies Unity 2021.3 or later, Godot 4.3 or later, and GameMaker 2024 or later for its plugins.checked 7 Oct 2001
- Export formats
- Effects can be exported as videos, sprite sheets, image sequences, and animated images.checked 7 Oct 2001
- Game engine plugins
- The maker lists plugins for Unity, Godot, and GameMaker, and says the plugins are free and open-source.checked 7 Oct 2001
- Plugin compatibility
- The listed plugins are compatible with effect files generated in Pixelpart version 1.9.x.checked 7 Oct 2001
- Privacy and security
- The privacy policy says website information may be collected for abuse detection and usage statistics, and describes administrative, technical, and physical safeguards while stating that transmission security cannot be guaranteed.checked 7 Oct 2001
- Purpose
- Pixelpart is an application for designing 2D and 3D visual effects for games.checked 7 Oct 2001
- Support
- The privacy policy lists [email protected] for questions, concerns, complaints, and rights requests.checked 7 Oct 2001
- Supported operating systems
- The Steam listing gives minimum system requirements for Windows 10 x64 and Ubuntu 20.04 x64, with X11 needed on Linux.checked 7 Oct 2001
- Workflow
- It uses a particle-based workflow and includes force fields, colliders, keyframe animations, and motion paths.checked 7 Oct 2001
The company
- Maker
- The Steam store listing names Sören Möllers as both developer and publisher.checked 7 Oct 2001
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