
OpenLeaderboard
The facts below are what the maker publishes about OpenLeaderboard, checked and dated. Our editors have not written about it yet.
The facts
Each one read from OpenLeaderboard's own pages, with the date it was checked.
What it does
- Anti-cheat
- Apps can optionally require HMAC-signed score submissions, with timestamp and nonce checks.checked 3 Oct 2026
- Authentication
- Game clients authenticate with an app API key, and the dashboard uses an account session.checked 3 Oct 2026
- Benchmark caveat
- The site labels its performance figures as an indicative local run on Docker Redis, not a production benchmark.checked 3 Oct 2026
- Board types
- It supports global all-time, daily, weekly, monthly, seasonal, segmented, friends, and neighbor leaderboards.checked 3 Oct 2026
- Infrastructure
- The documented ranking tier uses Redis sorted sets, with Redis Streams or Kinesis shown for durable ingestion.checked 3 Oct 2026
- Known limitation
- Daily windows reset at UTC midnight, and the documentation says per-board time zones are not yet supported.checked 3 Oct 2026
- License
- The project is open source under the Apache-2.0 license.checked 3 Oct 2026
- Member queries
- The API supports top-N, paginated, individual-rank, neighbours, and explicit-friends queries.checked 4 Oct 2026
- Open source license
- The site identifies the project as open source under Apache-2.0.checked 4 Oct 2026
- Product
- OpenLeaderboard is an open-source leaderboard API for game developers.checked 4 Oct 2026
- Ranking
- The documentation says rank reads are O(log N), while very large boards can enable approximate rank estimates; top-N and neighbor results remain exact.checked 3 Oct 2026
- Rankings
- The service supports global all-time rankings and daily, weekly, monthly, and seasonal windows.checked 4 Oct 2026
- REST API
- The REST API uses the /v1 base path and accepts API-key authentication for board endpoints.checked 4 Oct 2026
- Scale
- The site says exact rank reads are O(log N) and describes an optional approximate-rank mode for very large boards.checked 4 Oct 2026
- Score processing
- Score submissions are durably logged and ranked asynchronously, typically within milliseconds.checked 3 Oct 2026
- Scoring options
- Boards can use higher- or lower-score wins, best/last/increment update policies, and lexical or first-to-reach tie-breaking.checked 3 Oct 2026
- Scoring rules
- Boards can configure ascending or descending order, best, last, or increment update policies, and lexical or first-to-reach tie-breaking.checked 4 Oct 2026
- SDKs
- The site documents Go, Unity/C#, and TypeScript SDKs.checked 4 Oct 2026
- Segments
- Boards can be segmented by region, platform, or another cohort key supplied with a score.checked 4 Oct 2026
- Self-hosting
- The project can be self-hosted, and its repository documents a Docker quickstart.checked 3 Oct 2026
- Submission security
- Apps can require HMAC-signed score submissions as an optional anti-cheat measure.checked 4 Oct 2026
- Time-zone limitation
- Daily windows reset at UTC midnight, and the documentation says per-board time zones are not available.checked 4 Oct 2026
- What it does
- OpenLeaderboard is an open-source leaderboard API for game developers to submit scores and retrieve player rankings.checked 3 Oct 2026
- Write processing
- Score submissions are durably logged and ranked asynchronously, typically within milliseconds, according to the documentation.checked 4 Oct 2026
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