Ninja Ripper
Ninja Ripper is Windows software for extracting 3D game geometry, models, meshes, textures, and shaders for exploration in 3D editors.
What Ninja Ripper is
Ninja Ripper is Windows software for extracting 3D game geometry, models, meshes, textures, and shaders for exploration in 3D editors. It supports batch extraction and texture formats including JPG, BMP, PNG, HDR, and EXR. The FAQ lists games using Vulkan, OpenGL, and DirectX 7 through 12, and extracted rip files can be imported into Blender, 3ds Max, and Maya. Android games can be handled through Nox, BlueStacks, MuMu, and LDPlayer emulators. Version 2.18 is listed as the latest release, with enhanced DirectX 12 and OpenGL support. The utility is in beta, so some games may fail or work incorrectly, and animations, bones, and weights are not saved. Firefox, Pale Moon, and SeaMonkey support browser ripping; Chrome and Edge do not. The FAQ warns that online-game hooks may trigger anti-cheat bans. Ninja Ripper is paid, has no free plan, and subscription options include €1.10 monthly support, PLN 5 monthly membership, or €5.50 monthly access to the latest version.
Good
- Extracts models, meshes, textures, and shaders
- Supports Vulkan, OpenGL, and DirectX 7–12
- Imports rip files into major 3D editors
- Batch extraction is supported
- Handles Android games through listed emulators
Watch out
- No free plan
- Animations, bones, and weights are not saved
- Some games may not work
- Chrome and Edge browser ripping is unsupported
Who it suits
It suits Windows users researching game areas and extracting assets for supported editors. Users should understand the beta status, browser limitations, and online-game anti-cheat warning.
Verdict
Ninja Ripper offers broad graphics API and editor support for game-asset extraction on Windows. Its beta limitations, missing animation data, and online-game risks should be considered before subscribing.
Plans and prices
From Ninja Ripper's own pricing page, checked 8 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Support | €1.10 a month | Support the developer; utility access not stated · €1.1 per month |
| Patreon membership | zł5 a month | Membership options; specific access limits not stated · PLN 5 /month (starting at) |
| Access to the latest version | €5.50 a month | Latest utility version and activation code · chat · €5.5 per month |
The facts
Each one read from Ninja Ripper's own pages, with the date it was checked.
Where it runs
- Android emulators
- The FAQ lists Android game ripping through Nox, BlueStacks, MuMu, and LDPlayer emulators.checked 8 Oct 2026
- Browser support
- The FAQ says ripping from Firefox, Pale Moon, and SeaMonkey is supported, while Chrome and Edge are not supported.checked 8 Oct 2026
What it does
- Compatibility caveat
- The FAQ says the utility is in beta testing and some games may not work properly or at all.checked 8 Oct 2026
- Download channels
- The official download page links to Patreon and Boosty for downloads.checked 8 Oct 2026
- Editors
- The FAQ describes importing rip files into Blender, 3ds Max, and Maya.checked 8 Oct 2026
- Intended use
- The official homepage says the program is intended to research game level areas behind the camera and does not pursue piracy.checked 8 Oct 2026
- Latest release
- The download page identifies version 2.18 and lists enhanced DirectX 12 and OpenGL support.checked 8 Oct 2026
- Mesh and texture limits
- The FAQ says animations, bones, and weights are not saved at the moment.checked 8 Oct 2026
- Online game risk
- The FAQ advises against ripping online games because anti-cheat systems may treat DLL embedding and hooks as cheating and ban the account.checked 8 Oct 2026
- Purpose
- Ninja Ripper extracts 3D game geometry, models, textures, and shaders for exploration in 3D editors.checked 8 Oct 2026
- Subscription access
- The FAQ says the utility continues working after a Patreon subscription ends, but a subscription is required to receive new versions.checked 8 Oct 2026
- Support
- The FAQ directs users to Discord for help and says community help is free, though users may need to wait.checked 8 Oct 2026
- Supported graphics APIs
- The FAQ lists support for games using Vulkan, OpenGL, and DirectX 12, 11, 10, 9, 8, and 7.checked 8 Oct 2026
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