Rusted PackFile Manager

B
B tier on Game Asset ExtractorsScore 7.1 · #5 of 24
Android app
Not listed
Free plan
Yes
Runs on
api, Linux, self-hosted, Windows
github.com
The Rusted PackFile Manager homepage

Summary

Rusted PackFile Manager (RPFM) opens, inspects, edits, and saves Pack files for Total War games from Empire onward. Its pack editor can work across multiple archives and add, extract, rename, duplicate, or delete files in bulk. Editors cover database tables, localisation, scripts, animations, models, and other game formats. The database editor provides schema-aware lookups, sorting, filtering, and TSV import and export; localisation data can also be exchanged through TSV. Search can span packs, vanilla data, and parent mods, while diagnostics can flag invalid references, missing localisation, portrait issues, and animation gaps. Per-game MyMod workspaces include import and export, asset folders, templates, and one-click installation to a game data folder. RPFM also has translation tools, specialised format editors, and a headless server with a documented WebSocket protocol and an MCP endpoint. Rust developers can use its reusable libraries published on crates.io. It is free under the MIT License. Windows users can extract a release zip and run rpfm_ui.exe; Linux users can use the Flatpak, build from source, or install the Arch AUR package. macOS support depends on the maintainer being able to compile it for Mac.

Who it is for

RPFM suits Total War modders who need to inspect or edit game Pack files, databases, localisation, or other supported formats. Rust developers may also use its published libraries in other projects.

What is good

  • Edits Pack files for Total War games from Empire onward
  • Supports bulk file operations across multiple packs
  • Includes schema-aware database editing and TSV exchange
  • MyMod workspaces support one-click game-folder installation
  • Free under the MIT License

What to know first

  • macOS support depends on maintainer compilation
  • Linux installation options vary by distribution

Verdict

RPFM offers a broad set of editing, search, diagnostic, and mod workflow tools for Total War Pack files. Check the platform-specific installation path, particularly if you use macOS.

Rusted PackFile Manager plans and pricing

All plans
MIT License Free use · copy · modify · merge · publish · distribute · sublicense · sell · copyright notice required github.com · 30 Sept 2026

Compared on game asset extractors

Free plan
Yesgithub.com
Asset types
Pack archives, database tables, localization files, scripts, animations, models, textures, audio, maps, UI resources, text files, and videogithub.com
Game file formats
Pack (.pack), DB tables, Loc, ESF, RigidModel, UnitVariant, CS2 collision, AnimPack, Anim, AnimFragmentBattle, AnimsTable, MatchedCombat, BNK sound banks, sound bank databases, sound events, DAT containers, BMD, UIC, portrait settings, Lua, XML, JSON, YAML, HLSL, GLSL, Markdown, VMD, WSModel, and CA VP8 videogithub.com
Model formats
RigidModel (.rigid_model_v2), UnitVariant, and CS2 collisiongithub.com
Texture formats
DDS textures and atlasesgithub.com
Batch extraction
Yesgithub.com
Command-line support
Yesgithub.com
Archive repacking
Yesgithub.com

Facts

Purpose
RPFM opens, inspects, edits and saves Total War Pack files, with editors for tables, localisation, scripts, animations, models and other formats.frodo45127.github.io · 30 Sept 2026
Game support
It supports Total War games from Empire onward, including Pharaoh, Warhammer 3, Troy, Three Kingdoms, Attila and Rome 2.frodo45127.github.io · 30 Sept 2026
Pack editing
The pack editor can open multiple packs and add, extract, rename, duplicate or delete files in bulk.frodo45127.github.io · 30 Sept 2026
DB and localisation
Its DB editor provides schema-aware lookups, sorting, filtering and TSV import/export, while the localisation editor supports TSV round-tripping.frodo45127.github.io · 30 Sept 2026
Diagnostics
Diagnostics identify issues such as invalid references, missing localisation, broken portrait variants and animation gaps.frodo45127.github.io · 30 Sept 2026
Search and dependencies
Global search supports patterns or regular expressions across a pack, vanilla data and parent mods; dependency tools detect conflicts and unresolved references.frodo45127.github.io · 30 Sept 2026
MyMod workflow
Per-game MyMod workspaces include import/export, asset folders, templates and one-click installation to the game data folder.frodo45127.github.io · 30 Sept 2026
Translator integration
The translator exchanges mod translations with the Total War Translation Hub, and Runcher detects translations at launch.frodo45127.github.io · 30 Sept 2026
Specialised editors
Specialised tools include RigidModel, AnimPack, AnimFragment, portrait settings, ESF, BMD, UIC, audio bank and CA_VP8 editors.frodo45127.github.io · 30 Sept 2026
Automation API
The headless server exposes a documented WebSocket protocol and an MCP endpoint with 150+ tools, prompts and resources.frodo45127.github.io · 30 Sept 2026
Libraries
Rust developers can use the reusable rpfm_lib and rpfm_extensions crates published on crates.io.frodo45127.github.io · 30 Sept 2026
Platforms
The site provides Windows release ZIPs and Linux options including AUR, Flatpak or building from source; it says the macOS build is not yet available.github.com · 30 Sept 2026
License and support
RPFM is released under the MIT License, and the project directs users to its manual or the modding community on Discord for help.frodo45127.github.io · 30 Sept 2026
Pack support
It opens, inspects, edits and saves PackFiles for every Total War game since Empire: Total War.github.com · 30 Sept 2026
Pack editor
The pack editor can open multiple Packs, navigate them as a tree, and add, extract, rename, duplicate or delete files in bulk.frodo45127.github.io · 30 Sept 2026
Database editing
The DB table editor provides schema-aware grids with lookups, references, sorting, filtering, spreadsheet copy and paste, and TSV import and export.frodo45127.github.io · 30 Sept 2026
Search
Global search and replace supports patterns or regular expressions across packs, vanilla data and parent mods.frodo45127.github.io · 30 Sept 2026
Project workflow
The MyMod workflow provides per-game workspaces, import and export, asset folders, templates and one-click installation to the game's data folder.frodo45127.github.io · 30 Sept 2026
Translation integration
The translator can generate, share and apply mod translations through the Total War Translation Hub, which Runcher detects at launch.frodo45127.github.io · 30 Sept 2026
Automation interfaces
The headless rpfm_server exposes a documented WebSocket protocol and an MCP endpoint with more than 150 tools, prompts and resources.frodo45127.github.io · 30 Sept 2026
Reusable libraries
The rpfm_lib and rpfm_extensions libraries can be used in other Rust projects and are published on crates.io.frodo45127.github.io · 30 Sept 2026
Windows installation
Windows users download the latest release zip, extract it and run rpfm_ui.exe.frodo45127.github.io · 30 Sept 2026
Linux installation
Arch Linux users can install rpfm-bin from the AUR; other Linux users can install the Flatpak or build from source with Qt6 and KDE Frameworks 6.frodo45127.github.io · 30 Sept 2026
macOS limitation
The project states that macOS support depends on the maintainer being able to compile it for Mac.github.com · 30 Sept 2026
Support
The project directs users to its manual and a modding community Discord for help.frodo45127.github.io · 30 Sept 2026
Security posture
GitHub reports that the repository has no SECURITY.md security policy and no published security advisories.github.com · 30 Sept 2026

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