MocapForAll
MocapForAll is Windows software that captures one person’s full-body movement through multiple webcams.
What MocapForAll is
MocapForAll is Windows software that captures one person’s full-body movement through multiple webcams. A PC and at least two cameras are required, and smartphones or tablets can act as Wi-Fi webcams. The application records motion, supports hand and face tracking, and exports BVH or FBX files. Captured movement can be sent to other software through VMT and VMC, with OSC and shared-memory output also listed. Workflows include Unreal Engine, Unity, Blender, VSeeFace, and VirtualMotionCapture. SteamVR full-body tracking needs Virtual Motion Tracker and a VR headset, with higher latency than typical VR devices. The maker reports about 17 FPS on a Surface Pro 7 and 30–60 FPS with a GTX 1080 Ti. Trial versions limit export functions. The paid Windows version is $99, paid once, with no free plan but a trial.
Good
- Full-body tracking with hand tracking
- Records motion and exports BVH or FBX
- Uses VMT, VMC, OSC, and shared-memory outputs
- Smartphones can serve as Wi-Fi webcams
- Trial available before purchase
Watch out
- Requires a PC and at least two webcams
- Tracks one person at a time
- Hand and face tracking are less accurate than dedicated equipment
- SteamVR setup has higher latency
Who it suits
It suits Windows users making character animation for games or video, including low-budget indie and film projects. It is intended for single-person capture with webcam-based equipment.
Verdict
MocapForAll focuses on webcam-based full-body capture with recording, exports, and connections to common creative tools. Buyers should account for its camera requirements, single-person limit, trial restrictions, and paid-only model.
Plans and prices
From MocapForAll's own pricing page, checked 9 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| MocapForAll | $99, paid once | Windows 10 · Paid version · One-time purchase; no monthly fee |
The facts
Each one read from MocapForAll's own pages, with the date it was checked.
What it does
- Camera placement
- The maker says cameras must remain fixed while recording.checked 9 Oct 2026
- Camera setup
- It requires a PC and at least two webcams; smartphones and tablets can serve as webcams through Wi-Fi webcam apps.checked 9 Oct 2026
- Hand and face capture
- Hand and face tracking are supported, though the maker says they are less accurate than dedicated equipment.checked 9 Oct 2026
- Integrations
- The product page says captured motion can be sent to other applications through VMT and VMC; Steam lists OSC and shared-memory output and confirms Unreal Engine, Unity, Blender, VSeeFace, and VirtualMotionCapture workflows.checked 9 Oct 2026
- Motion output
- It supports VMT and VMC protocols and can export BVH and FBX files.checked 9 Oct 2026
- Purpose
- MocapForAll is a Windows application that uses multiple webcams to capture human motion.checked 9 Oct 2026
- Realtime performance
- The maker reports about 17 FPS on a Surface Pro 7 and 30–60 FPS with a GTX 1080 Ti.checked 9 Oct 2026
- Security and compliance
- The product pages opened do not state security or compliance certifications.checked 9 Oct 2026
- Single-person tracking
- The maker says the application tracks one person at a time.checked 9 Oct 2026
- System requirements
- Steam lists Windows 10, a 64-bit processor and operating system, 8 GB RAM, and 2 GB storage minimum; its recommended configuration includes 16 GB RAM and a GTX 1080 Ti.checked 9 Oct 2026
- Updates and support
- The maker says purchasers can download the latest version for free and directs users to Discord and Twitter for updates.checked 9 Oct 2026
- Uses
- The maker describes it for character animation in games and video, including low-budget indie development and film production.checked 9 Oct 2026
The company
- Headquarters
- Yao, Osaka, Japanchecked 28 Sep 2026
- SteamVR
- SteamVR full-body tracking requires Virtual Motion Tracker and a VR HMD, and the maker notes higher latency than typical VR devices.checked 9 Oct 2026
Money
- Trial limits
- The free Steam demo limits data export; the maker's BOOTH trial listing says OSC sending stops and restarts every 10 seconds and BVH or FBX files are limited to 300 frames.checked 9 Oct 2026
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