memedit
memedit is a free, open-source command-line memory scanner and editor for offline, single-player Windows games.
What memedit is
memedit is a free, open-source command-line memory scanner and editor for offline, single-player Windows games. It attaches to a running process, scans for a visible value, and helps narrow candidate addresses as that value changes; it can then write a new value. Scan types include int32, uint32, int64, float32, and float64, with int32 as the default. Interactive commands cover scans, changed or unchanged comparisons, candidate listing, writes, counting candidates, resetting, help, and quitting. Candidates and previous values stay in memory during a session and are discarded when the program quits. The binary targets Windows/amd64 and attaches to 64-bit processes. Opening most game processes requires Administrator rights, requested through UAC unless --no-elevate is used. The project cautions against multiplayer games protected by anti-cheat systems, where memory access can trigger bans. Building requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform.
Good
- Supports five scan value types
- Interactive commands include scans, writes, and candidate counts
- Scan controls include alignment and parallel settings
- MIT License permits use and modification subject to its conditions
Watch out
- Targets Windows/amd64 and 64-bit processes
- Most game processes require Administrator rights
- Candidates are discarded when the session ends
- Writes do not ask for confirmation
Who it suits
It is intended for people working with offline, single-player games on Windows and for those learning how memory scanning works. Users should be comfortable with command-line interaction and the stated process permissions.
Verdict
memedit provides a focused command-line workflow for scanning and editing values in offline, single-player Windows games. Its project warns against anti-cheat-protected multiplayer use, and an incorrect address can lead a write to change unrelated game state.
The facts
Each one read from memedit's own pages, with the date it was checked.
What it does
- Anti-cheat warning
- The maker warns against using memedit on multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans.checked 7 Oct 2026
- Build
- The project is written in Go without CGo and requires Go 1.27.1 or later to build.checked 7 Oct 2026
- Build requirement
- Building memedit requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform.checked 7 Oct 2026
- Candidate persistence
- Candidates and their previous values remain in memory during the interactive session and are discarded when the user quits.checked 7 Oct 2026
- Commands
- Session commands include first and next scans, changed or unchanged comparisons, candidate listing, value writes, reset, help, and quit.checked 7 Oct 2026
- Common-value safeguard
- Scans for common values such as integer 0 or 1 warn that they may match millions of addresses and use substantial memory, then prompt before proceeding unless --yes is set.checked 7 Oct 2026
- Intended users
- The maker describes the tool as intended for offline single-player games and learning how memory scanning works.checked 7 Oct 2026
- License
- The repository includes an MIT License that permits use, copying, modification, distribution, sublicensing, and sale subject to its stated conditions.checked 7 Oct 2026
- Memory handling
- Candidates and their previous values are kept in memory during the session and discarded when the program quits.checked 7 Oct 2026
- Permissions
- Opening most game processes needs Administrator rights, which memedit requests through a UAC prompt unless --no-elevate is used.checked 7 Oct 2026
- Purpose
- memedit is a command-line memory scanner and editor for offline, single-player Windows games.checked 7 Oct 2026
- Scan controls
- The CLI supports alignment, parallel worker and chunk settings, and an option to include file-mapped memory regions.checked 7 Oct 2026
- Session commands
- Interactive commands include first and repeated scans, candidate listing, writing values, counting candidates, resetting, and quitting.checked 7 Oct 2026
- Use warning
- The project says to use memedit only with offline, single-player games and warns against multiplayer games protected by anti-cheat systems.checked 7 Oct 2026
- Value types
- Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default.checked 7 Oct 2026
- Workflow
- It attaches to a running process, scans for a visible value, narrows candidate addresses as the value changes, and can write a new value.checked 7 Oct 2026
- Write behavior
- Both set commands write without asking for confirmation, and a write can change unrelated game state if the chosen address is wrong.checked 7 Oct 2026
The company
- Maker
- The license copyright notice names Eduard Diachenko.checked 7 Oct 2026
Where it runs
- Platform requirement
- The binary targets windows/amd64 and attaches to 64-bit processes.checked 7 Oct 2026
- Supported platform
- The binary targets windows/amd64 and attaches to 64-bit processes.checked 7 Oct 2026
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