
Joystick
Joystick is a remote configuration platform for app and game teams that need to change settings or content without shipping an app update.
What Joystick is
Joystick is a remote configuration platform for app and game teams that need to change settings or content without shipping an app update. It accepts configuration in formats such as JSON, XML, and YAML, and supports feature flags, phased rollouts, player targeting, localization, content management, game live operations, and generative AI prompt management. Teams can run A/B tests, segment users, and deliver variants to selected groups. Controls include multiple environments, staged deployments, scheduled changes, protected environments, and review policies. The platform also lists revision history, an audit log, permissions, access control, JSON Schema validation, and configuration protection. Integrations include Google Sheets, webhooks, a REST API, and SDKs for JavaScript, TypeScript, Python, PHP, C#, Java, Unity, Unreal, and Godot; game-engine support also includes Cocos. Cloud is hosted and managed, with edge delivery and caching. Enterprise is single-tenant, with custom sizing and pricing. Joystick offers a free sandbox with access to the full platform and says users can try it until satisfied, without stating a trial duration. Cloud costs nothing to start, with usage-based charges and no per-seat fees.
Good
- Supports JSON, XML, YAML, and other configuration content.
- A/B testing and segmentation deliver variants to user groups.
- Deployment controls include scheduled changes and protected environments.
- SDKs cover several languages and game engines.
- Cloud starts at free; no per-seat fees.
Watch out
- Cloud charges for usage beyond its free starting point.
- Enterprise pricing is custom and not listed.
Who it suits
Joystick may suit game, augmented reality, enterprise software, HR tech, and consumer app teams that need to update configuration without releasing an app update. It is relevant to teams using segmentation, experiments, or controlled rollouts.
Verdict
Joystick brings configuration changes, experiments, and deployment controls into a platform for app and game teams. The free Cloud starting plan offers a way to begin, while Enterprise is a separately priced single-tenant option.
Plans and prices
From Joystick's own pricing page, checked 2 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Cloud | Free | Free to start · pay for what you use · no per-seat fees |
| Enterprise | Priced on request | Single-tenant solution · custom sizing and pricing · one-on-one onboarding and support · priority feature requests and development |
The facts
Each one read from Joystick's own pages, with the date it was checked.
What it does
- Cloud delivery
- The Cloud plan is described as fully hosted and managed, with edge delivery and caching for configuration content.checked 2 Oct 2026
- Config formats
- The platform supports JSON, XML, YAML, and other configuration content.checked 2 Oct 2026
- Deployment controls
- Features include multiple environments, staged deployments, scheduled changes, and protected environments with change review policies.checked 2 Oct 2026
- Enterprise isolation
- The Enterprise offering is described as a single-tenant solution with the customer’s data only.checked 2 Oct 2026
- Experiments
- Joystick supports A/B testing, segmentation, and delivery of variants to user segments.checked 2 Oct 2026
- History and access
- The site lists automated revision history, a full audit log, permissions, and access control.checked 2 Oct 2026
- Integrations
- Joystick offers a native Google Sheets integration, webhooks, a REST API, and SDKs including JavaScript, TypeScript, Python, PHP, C#, Java, Unity, Unreal, and Godot.checked 2 Oct 2026
- Intended users
- The site identifies game, augmented reality, enterprise software, HR tech, and consumer app teams among its users.checked 2 Oct 2026
- Purpose
- Joystick is a remote configuration platform for apps and games that lets teams update configurations and content without releasing an app update.checked 2 Oct 2026
- Security feature
- Joystick lists JSON Schema validation and protection for configurations.checked 2 Oct 2026
- Support
- The site says its team supports customers through onboarding, and the Enterprise offering includes one-on-one onboarding and support.checked 2 Oct 2026
- Use cases
- Listed use cases include feature flagging, phased rollouts, player targeting, game live operations, localization, content management, and generative AI prompt management.checked 2 Oct 2026
The company
- Headquarters
- Hong Kongchecked 28 Sep 2026
Money
- Trial terms
- Joystick says users can try the platform until satisfied and describes a free sandbox account with access to the full platform; it does not state a trial duration.checked 2 Oct 2026
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