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AccelByte Gaming Services vs Joystick

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Joystick

6.1#25 in game liveops softwareFree plan
Free planWebAPI
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What both publish

FactAccelByte Gaming ServicesJoystick
IntegrationsThe game SDKs support Unreal Engine and Unity, while the TypeScript SDK can be used in a browser or service environment.Joystick offers a native Google Sheets integration, webhooks, a REST API, and SDKs including JavaScript, TypeScript, Python, PHP, C#, Java, Unity, Unreal, and Godot.
Intended usersAccelByte describes AGS as a service for game studios building and operating online games, from small teams to global launches.The site identifies game, augmented reality, enterprise software, HR tech, and consumer app teams among its users.

AccelByte Gaming Services plans

  • Public Cloud FoundationsFree
  • CommunityFree
  • Standard support$1,000 a month
  • Private Cloud Foundations$1,500 a month
  • Private Cloud Multiplayer$2,500 a month
  • Private Cloud Online$2,500 a month

Joystick plans

  • CloudFree
  • EnterprisePriced on request

Pick AccelByte Gaming Services if…

AGS is intended for game studios building and operating online games, from small teams to global launches. It may suit teams seeking managed backend services for player accounts, multiplayer and live operations.

Pick Joystick if…

Joystick may suit game, augmented reality, enterprise software, HR tech, and consumer app teams that need to update configuration without releasing an app update. It is relevant to teams using segmentation, experiments, or controlled rollouts.

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