Vertexix
Vertexix prepares 3D assets by remeshing sculpts, photogrammetry scans, and game assets into quad-dominant models, then unwrapping and baking detail onto the…
What Vertexix is
Vertexix prepares 3D assets by remeshing sculpts, photogrammetry scans, and game assets into quad-dominant models, then unwrapping and baking detail onto the new mesh as PBR textures. Artists can guide manual remeshing with target quad counts and painted density, or use automatic remeshing. UV tools include four unwrap engines, an inspector, manual seam tools, and native UDIM support. Baking covers color, metallic-roughness, ambient occlusion, and tangent-space normal maps, with height, displacement, and vertex-color options. Paint mode supports PBR channels, image brushes, layers, masks, stencils, and pressure-sensitive styluses; sculpt mode includes twelve brush tools. The real-time PBR preview uses image-based lighting and supports glTF material extensions. Ultra adds OpenPBR shading and MaterialX load and save. Vertexix can display bones and weight maps, preview animation, and export rigged glTF; Ultra can also transfer bones, weights, and animation to the new mesh. Imports include FBX, glTF/GLB, OBJ, and Collada.
Good
- Offers manual and automatic remeshing.
- Includes four UV unwrap engines and native UDIM support.
- Bakes several PBR map types.
- Paint mode supports pressure-sensitive styluses.
- Interface supports ten languages.
Watch out
- Free edition has a 500,000 subdivision ceiling.
- Free edition includes one UV map.
- Higher subdivision and map limits require paid plans.
- Free exports are limited to OBJ and PLY.
Who it suits
Vertexix is presented for 3D artists, game makers, and hobbyists preparing meshes for texturing or game assets. Its range of remeshing, UV, painting, sculpting, and rigged-asset tools may suit users with varied asset workflows.
Verdict
Vertexix combines retopology, UV work, texture baking, painting, and sculpting in one asset-preparation tool. Compare the plan limits and export formats with the assets you need to produce.
Plans and prices
From Vertexix's own pricing page, checked 8 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Free | Free | 500,000 realtime subdivision ceiling · 1 UV map · 1024 max texture size · OBJ, PLY export |
| Vertexix Light | Priced on request | Realtime subdivision ceiling 2,000,000 · 3 UV maps · max texture and normal map size 2048 · exports OBJ, PLY, FBX, GLB |
| Vertexix Light | $5, paid once | 2,000,000 realtime subdivision ceiling · 3 UV maps · 2048 max texture size · OBJ, PLY, FBX, GLB export |
| Vertexix | Priced on request | Realtime subdivision ceiling 4,000,000 · 6 UV maps · max texture and normal map size 8192 · exports OBJ, PLY, FBX, GLB, glTF, Collada, STL |
| Vertexix | $10, paid once | 4,000,000 realtime subdivision ceiling · 6 UV maps · 8192 max texture size · UDIM support |
| Vertexix Ultra | $20, paid once | Unlimited realtime subdivision · unlimited UV maps · 32768 max texture size · 16-bit maps · OpenPBR |
| Vertexix Ultra | Priced on request | Unlimited realtime subdivision · unlimited UV maps · max texture and normal map size 32768 · 16-bit maps · exports OBJ, PLY, FBX, GLB, glTF, Collada, STL |
The facts
Each one read from Vertexix's own pages, with the date it was checked.
What it does
- Edition limits
- The Free edition has a 500,000 realtime subdivision ceiling and one UV map; Ultra lists unlimited subdivision and UV maps.checked 8 Oct 2026
- File formats
- The site lists OBJ, PLY, FBX, GLB, glTF, Collada, and STL as export formats, and says imports include FBX, glTF/GLB, OBJ, and Collada.checked 8 Oct 2026
- Intended users
- The site presents the product for 3D artists, game makers, and hobbyists.checked 8 Oct 2026
- Languages
- The interface supports English, German, Spanish, French, Italian, Portuguese, Russian, Japanese, Korean, and Chinese.checked 8 Oct 2026
- Painting
- Paint mode supports PBR channels, image brushes, pressure-sensitive styluses, texture layers, masks, stencils, and GPU-accelerated painting.checked 8 Oct 2026
- Painting and sculpting
- Paint mode supports PBR channels, texture layers, masks, stencils, and pressure-sensitive styluses; sculpting mode has twelve brush tools.checked 8 Oct 2026
- Preview
- The real-time PBR preview uses image-based lighting and supports glTF material extensions; Ultra adds OpenPBR shading and MaterialX load and save.checked 8 Oct 2026
- Purpose
- Vertexix remeshes sculpts, photogrammetry scans, and game assets into quad-dominant models, unwraps them, and bakes detail onto the new mesh as PBR textures.checked 8 Oct 2026
- Retopology
- It offers manual remeshing with target quad counts and painted density, plus a faster automatic remesh option.checked 8 Oct 2026
- Rigged assets
- Vertexix can show bones and weight maps, preview animation, and export rigged glTF; Ultra adds copying bones, weights, and animation to the new mesh.checked 8 Oct 2026
- Sculpting
- Sculpting mode includes twelve brush deformers, adjustable radius, falloff, and intensity, stylus pressure support, and undo and redo.checked 8 Oct 2026
- Texture baking
- It can bake color, metallic-roughness, ambient occlusion, and tangent-space normal maps, with height, displacement, and vertex-color options also described.checked 8 Oct 2026
- UVs
- The product lists four UV unwrap engines, a UV inspector, manual seam tools, and native UDIM layout support.checked 8 Oct 2026
- UV tools
- The site describes four UV unwrap engines, a UV inspector, manual seam tools, and native UDIM support.checked 8 Oct 2026
Money
- Plan limits
- The comparison lists a 500,000 realtime subdivision ceiling for Free, 2,000,000 for Light, 4,000,000 for Vertexix, and unlimited for Ultra.checked 8 Oct 2026
Alternatives to Vertexix
- 1
tamga
Free planiOSWebLinuxmacOS7.9Free plan - 2

ZBrush
Free planiOSAPImacOSWindows7.9Free plan - 3
Autodesk Mudbox
Free planAPILinuxmacOSWindows7.6Free plan - 4

Mixos Mold
Free planAndroidiOSWebLinux7.5From $8.99 a month - 5

Nomad Sculpt
AndroidiOSmacOSWindows7.3 - 6

3DCoat
LinuxmacOSWindows6.7€379 one-time
