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UVLayout

UVLayout is a stand-alone application for creating and editing UV texture coordinates on 3D polymeshes and subdivision surfaces.

Place
#14 of 29
Score
6.4
UVLayout's website

What UVLayout is

UVLayout is a stand-alone application for creating and editing UV texture coordinates on 3D polymeshes and subdivision surfaces. Its flattening algorithm spreads UVs to reduce texture stretching, compression, and skewing. Editing tools include edge-loop detection, symmetry editing, distortion color feedback, edge straightening, and flattening brushes. The application can automatically pack UV shells and stack similar shells so they share texture space. Subdivision calculations use the limit-surface shape. OBJ import and export are listed, and a plugin interface supports integration with other applications. UVLayout runs on Windows, macOS, and Linux. The maker describes use by game and visual-effects professionals, hobbyists, and students. A free demo includes basic, Hobbyist trial, and Professional trial modes, but none allows saving work. The maker reports that its macOS version does not work on macOS 26 Tahoe and suggests using the Windows version instead. Version 2025.02 added picking, snapping, pivot, selection, wireframe, and speed improvements.

Good

  • Reduces UV stretching, compression, and skewing
  • Includes symmetry and edge-loop editing tools
  • Automatically packs and stacks UV shells
  • Supports OBJ import and export
  • Runs on Windows, macOS, and Linux

Watch out

  • Demo modes cannot save work
  • macOS version does not work on macOS 26 Tahoe
  • Student licenses are non-commercial
  • Professional Dongle requires a hardware key

Who it suits

It suits 3D artists, game and visual-effects professionals, hobbyists, and students who need UV editing and packing. Student plans are for non-commercial individual use.

Verdict

UVLayout provides dedicated UV creation, editing, flattening, and packing tools with OBJ support and plugin integration. Check the license terms and macOS compatibility before choosing a plan.

Plans and prices

From UVLayout's own pricing page, checked 11 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Student Term$35, paid onceNon-commercial individual use only · Otherwise same as Hobbyist · License expires after 4 months
Student Year$100 a yearNon-commercial individual use only · Otherwise same as Hobbyist · License expires after 12 months
Hobbyist$200, paid onceMost tools, including Symmetry Find, Basic Packing and Stacking · Windows and Mac OS X installs · Permanent license; free software updates for 12 months
Professional Dongle$330, paid onceAll tools · Windows, Mac OS X and Linux installs · Hardware key required · Permanent license; free software updates for 12 months
Professional Floating$400, paid onceAll tools · Windows, Mac OS X and Linux installs · Requires a server on a local area network · Permanent license; free software updates for 12 months

The facts

Each one read from UVLayout's own pages, with the date it was checked.

The company

Company headquarters
Headus says its headquarters are in Perth, Western Australia.checked 11 Oct 2026
Founded
1994checked 28 Sep 2026
Headquarters
Perth, Western Australia, Australiachecked 28 Sep 2026

What it does

Demo limitations
The free demo has a basic mode and Hobbyist and Professional trial modes, but none of these modes allow saving work.checked 11 Oct 2026
Editing features
The listed features include edge-loop detection, symmetry editing, distortion color feedback, edge straightening and flattening brushes.checked 11 Oct 2026
Integrations
The maker lists a plugin interface for integration into other applications.checked 11 Oct 2026
Intended users
The maker says UVLayout is used by professionals in games and visual effects, hobbyists and students.checked 11 Oct 2026
Mesh formats
The listed major features include OBJ import and export.checked 11 Oct 2026
Packing
UVLayout can automatically pack UV shells and stack similar shells for shared texture space.checked 11 Oct 2026
Purpose
UVLayout is a stand-alone application for creating and editing UV texture coordinates for 3D polymeshes and subdivision surfaces.checked 11 Oct 2026
Recent release
Version 2025.02 added point and edge picking, snap and pivot options, editable poly selection, wireframe options and drawing and picking speed improvements.checked 11 Oct 2026
Subdivision surfaces
Subdivision surface calculations are based on limit surface shape.checked 11 Oct 2026
Support
Support is available by email, a public forum, user and install guides, and a login for installers and license activation keys.checked 11 Oct 2026
UV flattening
An optimizing algorithm spreads UVs to minimize texture stretching, compression or skewing.checked 11 Oct 2026

Where it runs

macOS compatibility
The maker reports that the macOS version does not work on macOS 26 Tahoe and suggests installing the Windows version as a workaround.checked 11 Oct 2026

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