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ArmorPaint

ArmorPaint is standalone software for painting physically based textures on 3D models, with node-based materials and brushes, procedural materials, fill laye…

Place
#9 of 29
Score
6.5
ArmorPaint's website

What ArmorPaint is

ArmorPaint is standalone software for painting physically based textures on 3D models, with node-based materials and brushes, procedural materials, fill layers, texture baking, and a PBR workflow. It supports Windows, Linux, macOS, iOS, and Android. The product is designed for GPU painting; its page describes 4K painting on medium-power integrated hardware and up to 16K on a high-end graphics card. Ray-traced baking, painting effects, and viewport rendering use Direct3D 12, Vulkan, or Metal. Texture exports include 8-bit PNG and JPG and 16-bit or 32-bit EXR; supported mesh formats include OBJ, FBX, BLEND, STL, GLTF, and GLB. Neural processing runs locally after models are downloaded, with at least 6 GB of video memory recommended. Hunyuan3D requires 12 GB of GPU memory and is Windows-only. Desktop builds are portable, and sculpting is marked as work in progress. ArmorPaint costs $19, paid once, a one-time purchase with updates included.

Good

  • Materials and brushes use nodes.
  • Supports baking and a PBR workflow.
  • Exports PNG, JPG, and EXR textures.
  • Desktop versions are portable.
  • Updates are included with the purchase.

Watch out

  • No free plan is listed.
  • Sculpting is work in progress.
  • Hunyuan3D is Windows-only and needs 12 GB GPU memory.
  • Neural nodes have specified OS and graphics API limits.

Who it suits

ArmorPaint suits 3D artists who need texture painting, procedural materials, and texture baking across desktop or mobile platforms. Its GPU and memory requirements matter for users planning to use neural processing.

Verdict

ArmorPaint combines node-based 3D texture painting with broad export and mesh-format support. Check the stated graphics requirements and work-in-progress sculpting status before choosing it.

Plans and prices

From ArmorPaint's own pricing page, checked 3 Oct 2026.

All about pricing
PlanPriceWhat it gives you
ArmorPaint 1.0$19, paid onceWindows, Linux, macOS (Apple silicon) downloads; all updates included for free · $19 one-time purchase

The facts

Each one read from ArmorPaint's own pages, with the date it was checked.

What it does

AI limits
Neural nodes are listed for Windows with Vulkan, Linux with Vulkan, and macOS with Metal; Hunyuan3D requires 12 GB of GPU memory and is Windows-only.checked 3 Oct 2026
AI processing
Neural node processing runs locally after models are downloaded, and the manual says an internet connection is then unnecessary; it recommends at least 6 GB of video memory.checked 3 Oct 2026
Desktop use
On desktop, ArmorPaint is portable: unpack the archive and run it without installation.checked 3 Oct 2026
GPU painting
The product page says ArmorPaint is designed to run completely on the GPU, with 4K painting on medium-power integrated hardware and up to 16K on a high-end graphics card.checked 3 Oct 2026
Integrations
The site lists live-link plugins for Blender, Unreal Engine, and Unity; the manual describes these plugins as in development.checked 3 Oct 2026
Mesh formats
The manual lists OBJ, FBX, BLEND, STL, GLTF, and GLB as supported mesh formats and says OBJ files up to about 4 GB are supported.checked 3 Oct 2026
Node materials
Materials and brushes use nodes, including procedural materials, fill layers, and procedural brushes.checked 3 Oct 2026
Open source
The download page describes ArmorPaint as an open-source project and links to its full source code on GitHub.checked 3 Oct 2026
Purpose
ArmorPaint is standalone software for physically based texture painting on 3D models.checked 3 Oct 2026
Ray tracing
Ray-traced baking, painting effects, and viewport rendering are supported through Direct3D 12, Vulkan, and Metal.checked 3 Oct 2026
Sculpting
The manual labels sculpting as work in progress.checked 3 Oct 2026
Texture export
Texture exports support PNG and JPG at 8-bit, and EXR at 16-bit or 32-bit, with Generic, Unreal, and Unity presets among the options.checked 3 Oct 2026

Where it runs

Platforms
The manual recommends Windows 10 or newer, Linux, and macOS on Apple silicon, and describes iOS and Android builds as experimental.checked 3 Oct 2026

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