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ArmorPaint vs Mixos Paint

ArmorPaint

6.5#9 in 3d texturing software$19 one-time
AndroidiOSLinuxmacOS
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Mixos Paint logo

Mixos Paint

8.0#1 in 3d texturing softwareFrom $5.99 a month
Free planAndroidiOSWebAPI
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What both publish

FactArmorPaintMixos Paint
IntegrationsThe site lists live-link plugins for Blender, Unreal Engine, and Unity; the manual describes these plugins as in development.Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows.
Node materialsMaterials and brushes use nodes, including procedural materials, fill layers, and procedural brushes.A node graph editor builds reusable procedural materials with mesh-map inputs and published adjustable parameters.
PlatformsThe manual recommends Windows 10 or newer, Linux, and macOS on Apple silicon, and describes iOS and Android builds as experimental.Paint runs in WebGPU-capable browsers on Mac, Windows, Linux, iPad, Android and Chromebook; the iPhone and iPad app requires iOS 26 or later.

ArmorPaint plans

  • ArmorPaint 1.0$19, paid once

Mixos Paint plans

  • FreeFree
  • Pro$5.99 a month
  • Pro$8.99 a month
  • Max$13.99 a month
  • Max$17.99 a month
  • Pay once license$79, paid once

Pick ArmorPaint if…

ArmorPaint suits 3D artists who need texture painting, procedural materials, and texture baking across desktop or mobile platforms. Its GPU and memory requirements matter for users planning to use neural processing.

Pick Mixos Paint if…

Paint suits game artists, motion designers, 3D hobbyists, students and studios working with PBR materials. It is a fit for people who want to paint for free, provided they do not need to export finished maps without a paid plan or license.

Charts they share