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Spritix

Spritix is a web tool that turns one full-body character image into Idle, Walk, Run, Jump, and Attack animations for 2D game production.

Place
#12 of 23
Score
6.7
Spritix's website

What Spritix is

Spritix is a web tool that turns one full-body character image into Idle, Walk, Run, Jump, and Attack animations for 2D game production. It accepts PNG, JPG, or WebP images up to 10 MB. Approved actions can be exported as sprite sheet PNGs, animated GIFs, Atlas JSON, or ZIP files of individual PNG frames. Browser-based editing includes trimming, Perfect Loop, start-frame rotation, speed from 0.5x to 2x, and controls for frame count and size; these edits do not use credits. Usable generations are saved as immutable versions, and switching back to an earlier version is free. Spritix shows the credit cost before generation and automatically restores credits consumed by failed generations. The Free Plan includes 20 credits per month, valid for 30 days, and two monthly uses of Mirror, Smooth, Perfect Loop, and downloads. Spritix lists compatibility with Unity, Godot, GameMaker, Phaser, Cocos Creator, Aseprite, PixiJS, and Tiled, though Atlas JSON may need conversion for a particular engine or importer.

Good

  • Creates five kinds of character animations.
  • Accepts PNG, JPG, and WebP up to 10 MB.
  • Loop editing does not use credits.
  • Failed generations restore credits automatically.
  • Supports PNG sheets, GIF, Atlas JSON, and ZIP exports.

Watch out

  • Free credits expire after 30 days.
  • Free plan allows two monthly uses of listed tools.
  • Atlas JSON may need conversion for some engines.

Who it suits

Spritix suits 2D game makers who want to build reusable character actions from a single full-body reference image. Users should consider the free plan's credit and feature-use limits, and whether their engine can use its export formats directly.

Verdict

Spritix combines image-to-animation generation with browser-based loop editing and several export formats. Review the plan limits and check whether Atlas JSON needs conversion for your workflow.

Plans and prices

From Spritix's own pricing page, checked 3 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Free PlanFree20 credits/month · credits valid 30 days · standard exports · 2 Mirror, Smooth, Perfect Loop, and downloads/month
Starter Plan$12 a month500 credits/month · credits valid 30 days · advanced exports · unlimited Mirror, Smooth, Perfect Loop, and downloads · Automatic Perfect Loop · Monthly subscription
Pro Plan$29 a month1,500 credits/month · credits valid 60 days · advanced exports · unlimited Mirror, Smooth, Perfect Loop, and downloads · all credit packs · Monthly subscription
Max Plan$69 a month4,500 credits/month · credits valid 60 days · advanced exports · unlimited Mirror, Smooth, Perfect Loop, and downloads · all credit packs · Monthly subscription

The facts

Each one read from Spritix's own pages, with the date it was checked.

What it does

Credit handling
The credit cost is shown before generation, and credits consumed by a failed generation are automatically restored.checked 3 Oct 2026
Data processing
The privacy policy says uploaded character images, generated media, export files, and job records may be processed, including by AI generation providers and cloud storage providers.checked 3 Oct 2026
Engine compatibility
Spritix lists Unity, Godot, GameMaker, Phaser, Cocos Creator, Aseprite, PixiJS, and Tiled as compatible with its standard export formats, while stating that this does not imply partnership or endorsement.checked 3 Oct 2026
Export limitation
The maker’s export guide says Atlas JSON is not a universal format and files may need conversion for particular engines or importers.checked 3 Oct 2026
Exports
An approved action can be exported as a sprite sheet PNG, animated GIF, Atlas JSON, or ZIP of individual PNG frames.checked 3 Oct 2026
Input
Users can upload a PNG, JPG, or WebP character image up to 10 MB.checked 3 Oct 2026
Intended users
Spritix describes itself as built for 2D game production and says it helps game makers create a reusable library of character actions from one reference image.checked 3 Oct 2026
Loop editing
Browser-based loop editing includes trimming, Perfect Loop, start-frame rotation, speed from 0.5x to 2x, and frame count and size controls without spending credits.checked 3 Oct 2026
Purpose
Spritix turns one full-body character image into game-ready Idle, Walk, Run, Jump, and Attack animations.checked 3 Oct 2026
Refund terms
Refund requests can be submitted for manual review within 14 calendar days, with approved refunds limited to eligible unused paid credits.checked 3 Oct 2026
Security and privacy
Spritix says Stripe processes card and supported-wallet details so Spritix does not receive full card numbers, and says it does not sell personal information.checked 3 Oct 2026
Security limits
Spritix says it uses reasonable technical and organizational safeguards but cannot guarantee absolute security for an internet service.checked 3 Oct 2026
Support
The About page directs users with Studio, billing, privacy, or refund questions to the support team by email.checked 3 Oct 2026
Version history
Usable generations are saved as immutable versions, and switching back to an earlier version is free.checked 3 Oct 2026

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