
PlayProbe
Summary
PlayProbe is a link-based playtesting platform for indie games, with surveys, screen recordings, and optional Unity telemetry collected in a dashboard. Developers link to builds hosted elsewhere or embed WebGL builds in a session page; PlayProbe does not host game builds. Testers can enter from a session link without an account, and surveys work in a browser. Pre- and post-session surveys can use ratings, multiple choice, emoji scales, or open text. The dashboard summarizes responses by rating distribution, text answers, and question. Supported builds include Windows, macOS, Linux, Android, and WebGL; consoles are not supported. The Pro Unity SDK can log custom events, track FPS, catch crashes, and prompt surveys during play. Pro screen recordings capture the tester’s full screen, are visible only to the developer, and are retained for 30 days. Free costs 0.00 USD per month for one game, three tests, and 20 sessions per test. Pro costs 19.00 USD per month and includes unlimited games and tests, up to 200 sessions per test, and screen recording.
Who it is for
PlayProbe suits indie game developers seeking tester feedback through surveys, recordings, or Unity telemetry. It also suits testers who prefer browser surveys and joining with a link rather than an account.
What is good
- Testers can join sessions without an account.
- Surveys support ratings, multiple choice, emoji scales, and text.
- Dashboard breaks down responses by question.
- Pro Unity SDK can track FPS and catch crashes.
- Free includes 20 sessions per test.
What to know first
- PlayProbe does not host game builds.
- Consoles are not supported.
- Pro recordings are limited to 10 minutes per session.
- Pro recordings are retained for 30 days.
Verdict
PlayProbe organizes feedback for externally hosted or embedded builds, with browser surveys and optional Unity tools. Check the console exclusion and the Pro recording limits before choosing it for a test plan.
PlayProbe plans and pricing
All plansCompared on game playtesting platforms
- Free plan
- Yesplayprobe.io
- Paid from
- $19/moplayprobe.io
- Player recruitment
- bothplayprobe.io
- Build distribution
- linkplayprobe.io
- Feedback methods
- mixedplayprobe.io
- Session recording
- Yesplayprobe.io
- Supported game platforms
- multi_platformplayprobe.io
Facts
- Product
- PlayProbe provides link-based playtesting for indie games, with surveys, screen recordings, and optional Unity telemetry in a dashboard.playprobe.io · 29 Sept 2026
- Build hosting
- Developers link to or embed builds hosted elsewhere; PlayProbe says it never hosts game builds.playprobe.io · 29 Sept 2026
- Testers
- Testers can open a session link without an account, and surveys run in a browser.playprobe.io · 29 Sept 2026
- Surveys
- Pre and post surveys support rating, multiple-choice, emoji-scale, and open-text questions.playprobe.io · 29 Sept 2026
- Results
- The dashboard automatically aggregates responses with rating distributions, text responses, and per-question breakdowns.playprobe.io · 29 Sept 2026
- Integrations
- Builds can be linked from itch.io, Steam Playtest, or any download URL, while WebGL builds can be embedded in a session page.playprobe.io · 29 Sept 2026
- Unity SDK
- The Pro Unity SDK can log custom events, track FPS, catch crashes, and trigger mid-game surveys.playprobe.io · 29 Sept 2026
- Recording
- Pro screen recordings capture the tester’s whole screen, are visible only to the developer, and are retained for 30 days.playprobe.io · 29 Sept 2026
- Supported builds
- PlayProbe supports Windows, macOS, Linux, Android, and WebGL builds; its FAQ says consoles are not supported.playprobe.io · 29 Sept 2026
- Session length
- Developers set play time; surveys add about five minutes, and most sessions take 10–20 minutes end to end.playprobe.io · 29 Sept 2026
- Security
- The privacy policy states that data is encrypted in transit and at rest, production-data access is restricted, and database row-level security is used.playprobe.io · 29 Sept 2026
- Privacy
- The privacy policy says PlayProbe does not sell personal data or use it for advertising; optional analytics cookies load only with consent.playprobe.io · 29 Sept 2026
- Support
- The maker says support email goes directly to founder Jakub Gabčo, who builds the product solo.playprobe.io · 29 Sept 2026
- Audience
- PlayProbe describes itself as a playtesting platform for indie game developers and testers.playprobe.io · 29 Sept 2026
Company
- Headquarters
- Brno, Czechiaplayprobe.io · 28 Sept 2026
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Sources
- playprobe.io· checked 29 Sept 2026
- playprobe.io/privacy· checked 29 Sept 2026
- playprobe.io/about· checked 29 Sept 2026


