GameBench

B
B tier on Game Analytics SoftwareScore 7.5 · #4 of 31
Android app
Yes
Free plan
Yes
Runs on
Android, api, iOS, Linux, Mac, self-hosted, Web, Windows
gamebench.net
The GameBench homepage

Summary

GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Measurements include frame rate, CPU, GPU, memory, power, battery, network use, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. An API supports token creation, session searches, session details and time-series metrics. Jira integration lets teams raise engineering tickets from the dashboard with links to sessions. Dashboard identity options include SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can host a private dashboard on their own infrastructure, including Kubernetes or custom containers. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, and is limited to hardware platforms. A 28-day trial is listed, with pricing on request.

Who it is for

GameBench suits game publishers, network operators and technology providers measuring game performance across devices. It can also fit teams that want dashboard-based comparisons or a privately hosted enterprise setup.

What is good

  • Measures frame rate, hardware use, battery and network.
  • Injector instruments APK and IPA builds without code changes.
  • Dashboard compares sessions, apps and devices.
  • Jira links sessions to engineering tickets.
  • Enterprise customers can host a private dashboard.

What to know first

  • Pricing is available on request.
  • Native SDK supports hardware platforms only.
  • SDK requires Android 5.0+, iOS 10.0+ 64-bit, or tvOS 10.0+.

Everything Xiaomi review

GameBench: the full review

GameBench covers device-based testing, build instrumentation and dashboard analysis for game performance. The trial includes Pro testing, while pricing beyond trial is not listed and requires a request.

GameBench is a performance-testing and analysis suite for mobile games, with tools for measuring devices and instrumenting app builds. It suits game publishers and engineering teams that need comparable performance data across devices; its trial offers broad Pro access, but ongoing costs require custom pricing.

Overview

GameBench connects device testing, build instrumentation and dashboard analysis in one workflow. Pro users can measure a game on Android or iOS, upload results, then compare sessions and trends in the Web Dashboard. That makes it more useful for recurring QA and performance work than for a one-off benchmark score.

Key features

Device testing and instrumentation

GameBench Pro records frame rate, CPU and GPU use, memory, power, battery, network activity, screenshots and thermal throttling. The breadth helps teams look beyond smoothness to spot resource and heat issues, though teams seeking only a quick score may not need this much instrumentation. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes, lowering the friction of bringing performance measurement into an existing build process.

Analysis and integration

The Web Dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API can create tokens, search sessions, retrieve session details and access time-series metrics, while Jira integration lets engineers raise tickets linked to dashboard sessions. These connections suit teams that want test findings to feed into existing analysis and issue-tracking workflows.

Dashboard identity controls include SSO and LDAP users, with an option for companies to require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure, including Kubernetes or custom containers. The SDK supports Android 5.0+, iOS 10.0+ 64-bit and tvOS 10.0+, on hardware platforms only; GameBench says the SDK does not collect user or personal data.

Pricing

GameBench Pro trial costs 0.00 USD per free and runs for 28 days. It includes unlimited SDK sessions, unlimited sessions, full API access, all metrics and analytics, and 30 minutes of Pro testing. That is a substantial evaluation window for teams assessing the workflow, but the 30-minute Pro testing allowance is a constraint for heavier device-testing needs.

GameBench FPS Monitor also costs 0.00 USD per free. It provides a real-time FPS overlay, normal and big jank detection, session recording, performance charts and battery-temperature monitoring. It is the narrower option for monitoring gameplay performance rather than using the full Pro workflow. Beyond the trial, GameBench has custom pricing, so teams should request a quote to assess ongoing cost.

Platforms

GameBench spans Android, iOS, Linux, macOS, Windows, web, API and self-hosted deployments. The desktop app has Windows and OS X installers. Broad platform coverage supports teams working across mobile devices and desktop environments, while the SDK's supported operating systems and hardware-only requirement define where its native instrumentation applies.

Who it's for

GameBench targets game publishers, network operators and technology providers. Its mix of device testing, SDK and build instrumentation, comparisons, API access and enterprise deployment makes the strongest case for organizations running repeatable performance programs. It is less compelling for an individual who only wants a free, single-score benchmark.

Pros and cons

  • Pros: Broad metrics include thermal, battery and network data alongside frame rate, helping teams diagnose more than visual stutter.
  • Pros: Injector instrumentation avoids developer code changes to APK or IPA builds, and Jira links keep findings connected to engineering tickets.
  • Pros: Dashboard comparisons, API access, SSO/LDAP and self-hosting address recurring and enterprise workflows.
  • Cons: Pro testing in the free trial is capped at 30 minutes, which may be restrictive for extensive evaluation.
  • Cons: Ongoing pricing is custom, so buyers cannot judge budget fit without requesting a quote.
  • Cons: Native SDK support is limited to specified Android, iOS and tvOS versions on hardware platforms.

Alternatives

For a free, cross-platform benchmark with Android and iOS apps and a Windows/macOS option priced at 34.99 USD per on, consider 3DMark; its stated offerings focus on platform-specific benchmarking rather than GameBench's instrumentation and team workflow.

Basemark GPU is a fit for home or private-use GPU testing across Android, iOS, Linux, macOS and Windows: its free tier submits data to Powerboard, requires internet and provides a single score without breakdown analysis.

PerfDog may suit non-profit organizations seeking a free option across mobile and desktop platforms; its free version is limited to non-profit organizations.

UNIGINE Heaven Benchmark is an alternative for Linux, macOS and Windows users, with an Advanced plan at 14.95 USD per month for 1 seat and Professional at 495.00 USD per month for 1 seat.

NVIDIA ShadowPlay is a free Windows option for users with Windows 10 or 11, a GeForce 551.52 driver or later, and a supported GPU.

UNIGINE Superposition Benchmark suits Linux or Windows users considering a benchmark with Advanced at 19.95 USD per month for 1 seat and Professional at 495.00 USD per month for 1 seat.

WhatFPS Benchmark is a free Windows 10/11 choice requiring no account, with GPU, CPU, RAM and disk benchmarking plus a public leaderboard.

glmark2 is another free option for users who need an Android, Linux or Windows benchmark.

Browse more options in Game Benchmark Software, Game Profiling Software, Game Analytics Software and Game Testing Software.

Verdict

Choose GameBench if you publish or support games and need repeatable device measurements, build instrumentation and session analysis tied to engineering workflows. Its strongest advantage is the breadth from metrics through Jira and API access; the main reasons to look elsewhere are the short Pro-testing allowance during the trial and custom ongoing pricing.

GameBench plans and pricing

All plans
GameBench Pro trial Free 30 minutes of Pro testing · unlimited sessions for 28 days · unlimited SDK sessions for 28 days · full API access · all metrics and analytics trial.gamebench.net · 1 Oct 2026
GameBench FPS Monitor Free Real-time FPS overlay · normal and big jank detection · session recording · performance charts · battery temperature monitoring gamebench.net · 1 Oct 2026

Compared on game analytics software

Free plan
Nogamebench.net

Facts

Purpose
GameBench provides tools for measuring, analyzing, and optimizing game performance.gamebench.net · 1 Oct 2026
Pro workflow
GameBench Pro lets users connect Android or iOS devices, select a game, measure performance, and upload results to the dashboard.gamebench.net · 1 Oct 2026
Injector
GameBench Injector adds performance instrumentation to APK or IPA builds without developer code changes.gamebench.net · 1 Oct 2026
Metrics
The platform measures frame rate, CPU, GPU, memory, power, battery, network usage, screenshots, and thermal throttling data.docs.gamebench.net · 1 Oct 2026
SDK
The native SDK supports Android 5.0+, iOS 10.0+ 64-bit, and tvOS 10.0+, and hardware platforms only are supported.docs.gamebench.net · 1 Oct 2026
Dashboard
The Web Dashboard stores, visualizes, and compares test sessions, trends, apps, devices, and collections.docs.gamebench.net · 1 Oct 2026
API
The API supports creating tokens, searching sessions, retrieving session details, and accessing time-series metrics.docs.gamebench.net · 1 Oct 2026
Jira integration
GameBench provides Jira integration for raising engineering tickets directly from the web dashboard with links to sessions.gamebench.net · 1 Oct 2026
Identity
The dashboard supports SSO and LDAP users, and companies can require multi-factor authentication.docs.gamebench.net · 1 Oct 2026
Self-hosting
Enterprise customers can run a private Web Dashboard instance on their own infrastructure, including Kubernetes or custom containers.docs.gamebench.net · 1 Oct 2026
Data collection
GameBench says its SDK does not collect user or personal data.docs.gamebench.net · 1 Oct 2026
Desktop platforms
The GameBench desktop app has installers for Windows and OS X.docs.gamebench.net · 1 Oct 2026
Support
Enterprise deployment support is available through [email protected].docs.gamebench.net · 1 Oct 2026
Audience
GameBench services target game publishers, network operators, and technology providers.gamebench.net · 1 Oct 2026

Company

Founded
2012gamebench.net · 28 Sept 2026
Headquarters
Bristol, UKgamebench.net · 28 Sept 2026

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