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Evolve Benchmark

Evolve Benchmark is a GPU benchmarking tool for checking performance and power efficiency through game-like tests and detailed scores.

Place
#5 of 22
Score
6.9
Evolve Benchmark's website

What Evolve Benchmark is

Evolve Benchmark is a GPU benchmarking tool for checking performance and power efficiency through game-like tests and detailed scores. It reports seven areas: compute, ray tracing, rasterization, driver performance, energy consumption, acceleration structure, and work graphs. Its performance insights are intended to surface hardware trade-offs and bottlenecks. The maker says benchmark runs are deterministic, with a mode that can produce pixel-exact rendered frames. The mobile business page lists Vulkan and DirectX 12 support and testing in pre- and post-silicon environments. Business users can automate runs with environment variables, command-line arguments, or configuration files, and the maker says its engineers can help integrate the tool into testing and validation pipelines. Enterprise and Enterprise+ plans include offline mode tested in firewalled environments. The maker identifies gamers, overclockers, hardware vendors, OEMs, retailers, repair shops, and tech journalists among its intended users. Evolve requires Vulkan ray tracing and will not run on devices that lack it.

Good

  • Scores seven GPU performance and efficiency areas.
  • Deterministic runs support repeatable comparisons.
  • Offers command-line and configuration-based automation.
  • Free plan includes mobile and desktop access.
  • Enterprise plans include offline mode.

Watch out

  • Requires Vulkan ray tracing to run.
  • Free plan is limited to personal use.

Who it suits

Evolve suits people and organizations assessing GPU performance, power efficiency, or hardware trade-offs. The maker names gamers, overclockers, OEMs, vendors, board partners, retailers, repair shops, and tech journalists as potential users.

Verdict

Evolve combines multiple GPU score categories with repeatable testing and automation options. Check device support first: it requires Vulkan ray tracing.

Plans and prices

From Evolve Benchmark's own pricing page, checked 4 Oct 2026.

All about pricing
PlanPriceWhat it gives you
FreeFree1 seat · personal use · mobile and desktop · presets · GPU monitoring · score submission · Free
Basic$17.99, paid once1 seat · desktop · personal use · GPU monitoring · score submission · presets · custom settings · photo mode · $17.99; charged per site with applicable taxes added at checkout
Advanced$23.99, paid once1 seat · desktop · personal use · benchmark looping · command line automation · CSV reports · presets · custom settings · photo mode · GPU monitoring · score submission · $23.99; charged per site with applicable taxes added at checkout
Professional$540 a year1 seat · commercial use · presets · custom settings · GPU monitoring · benchmark looping · command line automation · CSV reports · per-frame deep analysis · score submission · $540 / y; charged per site with applicable taxes added at checkout
EnterprisePriced on requestUnlimited seats · commercial use · technical support · benchmark looping · command line automation · CSV reports · per-frame deep analysis · Contact us
Enterprise PartnerPriced on requestUnlimited seats · commercial use · source code access · technical support · advisory board membership · early access · frame captures · optional score submission · Contact us

The facts

Each one read from Evolve Benchmark's own pages, with the date it was checked.

What it does

Analysis
The benchmark reports actionable performance insights intended to reveal hardware trade-offs and bottlenecks.checked 4 Oct 2026
Automation
Business use can automate Evolve through environment variables, command-line arguments, or configuration files.checked 4 Oct 2026
Graphics APIs
The mobile business page states support for Vulkan and DirectX 12 and describes testing in pre- and post-silicon environments.checked 4 Oct 2026
Integrations
The maker says its engineers can help integrate Evolve into customers’ testing and validation pipelines.checked 4 Oct 2026
Intended users
The maker identifies gamers, overclockers, OEMs, hardware vendors, board partners, retailers, repair shops, and tech journalists as users.checked 4 Oct 2026
Offline use
The maker says Enterprise and Enterprise+ offer offline mode tested in firewalled environments.checked 4 Oct 2026
Privacy and security
Traverse Research says it is based in the Netherlands, stores data in the EEA, encrypts data sent between its services and servers, and stores passwords encrypted.checked 4 Oct 2026
Purpose
Evolve is a GPU benchmarking tool for performance verification and power efficiency, with game-like tests and detailed scores.checked 4 Oct 2026
Repeatability
The maker says runs are deterministic and that deterministic mode can output pixel-exact rendered frames.checked 4 Oct 2026
Result privacy
Benchmark results are added to a results database, and the maker says reports made available to third parties use anonymized information.checked 4 Oct 2026
Scoring
Its seven stated score areas are compute, ray tracing, rasterization, driver performance, energy consumption, acceleration structure, and work graphs.checked 4 Oct 2026
Support
Enterprise+ includes direct first-line access to engineers through Slack and email; the maker says support can be customized.checked 4 Oct 2026

Where it runs

Device requirement
The Google Play listing says Evolve requires Vulkan ray tracing and will not run on devices that do not meet that requirement.checked 4 Oct 2026

The company

Headquarters
Breda, Netherlandschecked 23 Sep 2026
The full review of Evolve Benchmark

Evolve Benchmark is a GPU benchmark for gamers, overclockers, hardware vendors and teams validating devices. It combines game-like workloads with diagnostic scoring and repeatable output. Choose it when you need more than a single graphics score; look elsewhere if your device lacks Vulkan ray tracing or you need broad platform coverage.

Overview

Evolve measures seven areas: compute, ray tracing, rasterization, driver performance, energy consumption, acceleration structure and work graphs. That spread makes the software useful for finding bottlenecks and hardware trade-offs rather than simply ranking a card by one headline number. Results can be compared, submitted to an online database and exported as CSV.

The maker describes deterministic runs and a deterministic mode that can produce pixel-exact rendered frames. This is valuable for repeatable performance verification, power-efficiency comparisons and validation work. Custom workloads are supported. On Android, however, the Google Play listing requires Vulkan ray tracing, so incompatible devices will not run the benchmark.

Key features

Diagnostic scoring

Separate scores for energy consumption, driver performance and newer workload areas give enthusiasts and hardware specialists more context than a general gaming result. The stated actionable analysis is intended to show where performance limits and efficiency compromises occur.

Repeatable testing

Deterministic execution and pixel-exact frames are strong choices for teams that need consistent comparisons across builds or devices. They matter less to someone seeking only a quick recreational score.

Automation and validation

Business users can automate runs with environment variables, command-line arguments or configuration files. The mobile business offering supports Vulkan and DirectX 12 and describes pre- and post-silicon testing. Engineers can help integrate Evolve into testing and validation pipelines. Enterprise and Enterprise+ add offline operation for firewalled environments.

Data handling

Traverse Research is based in the Netherlands, stores data in the EEA, encrypts data sent between its services and servers, and stores passwords encrypted. Results enter a results database, while reports shared with third parties use anonymized information.

Pricing

Evolve uses a freemium model. The Free plan costs nothing and includes one seat, personal use, mobile and desktop access, presets, GPU monitoring and score submission. It is a sensible starting point for enthusiasts, but it omits the paid plans’ custom settings, automation and reporting tools.

Basic costs $17.99, paid once, charged per site with applicable taxes added at checkout. One desktop seat gets personal use, GPU monitoring, score submission, presets, custom settings and photo mode. Advanced costs $23.99, paid once on the same per-site basis and adds benchmark looping, command-line automation and CSV reports, making it the better choice for repeated personal runs.

Professional costs $540 a year, billed at $540 / y per site with applicable taxes added at checkout. One commercial-use seat includes presets, custom settings, GPU monitoring, looping, command-line automation, CSV reports, per-frame deep analysis and score submission. It fits a paid hardware or software workflow, but the annual commitment is excessive for occasional personal benchmarking.

Enterprise Partner and Enterprise use custom pricing. Partner provides unlimited commercial seats, source-code access, technical support, advisory-board membership, early access, frame captures and optional score submission. Enterprise provides unlimited commercial seats, technical support, looping, command-line automation, CSV reports and per-frame deep analysis. Enterprise+ adds direct first-line engineer access through Slack and email, with customizable support.

Platforms

Evolve is available on Android and Windows. Business materials describe Vulkan and DirectX 12 support, while the Android listing specifically requires Vulkan ray tracing. That requirement should be checked before choosing the mobile edition.

Who it's for

Gamers and overclockers get broad GPU diagnostics and result comparison. OEMs, hardware vendors, board partners, retailers, repair shops and tech journalists benefit from deterministic runs, CSV output and score submission. Commercial validation teams gain automation, pipeline integration and, on higher tiers, offline operation and deep frame analysis. It is not a good fit for unsupported Android hardware or buyers who need iOS, macOS or Linux support.

Pros and cons

  • Pros: Seven score areas cover performance, efficiency and modern GPU workloads.
  • Pros: Deterministic runs and pixel-exact frames support repeatable verification.
  • Pros: Advanced tiers provide looping, command-line automation, CSV reports and per-frame analysis.
  • Pros: Enterprise options include offline use, unlimited seats and engineering support.
  • Cons: Android requires Vulkan ray tracing, excluding devices that lack it.
  • Cons: Free, Basic and Advanced are personal-use plans, while commercial use starts with Professional at $540 per year.
  • Cons: The published platform list is limited to Android and Windows.

Alternatives

GameBench is the better pick for teams needing Android, iOS, desktop, web, API or self-hosted coverage, with a 28-day Pro trial offering unlimited sessions.

3DMark suits users wanting a familiar freemium benchmark across Android, iOS, Windows, macOS and web; its Windows and macOS plan costs $34.99, paid once.

Basemark GPU is an alternative for broader Android, iOS, Linux, macOS and Windows support, though its free tier is for home or private use, requires internet and submits data to Powerboard.

PerfDog is a freemium option spanning mobile, desktop and web platforms.

SPECapc for 3ds Max 2020 is a Windows-focused alternative with a free plan.

UNIGINE Valley Benchmark is a free, cross-platform benchmark with paid overclocker and professional tiers.

NVIDIA ShadowPlay is a free Windows option for supported GeForce hardware.

vkmark is a free Linux Vulkan benchmarking suite.

Verdict

Evolve Benchmark is a strong choice for GPU enthusiasts and commercial teams that need multi-dimensional scores, repeatable rendering and automation. Its main reasons to choose it are deterministic analysis and business-oriented validation features. Look elsewhere if you need iOS, macOS or Linux support, or if your Android device does not provide Vulkan ray tracing.

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