
Codename One
Summary
Codename One is an open-source framework for Java and Kotlin developers building native apps from a shared codebase. Listed targets include Android, iOS, macOS, web browsers, Linux, and Windows. Its toolkit draws its own UI components and bundles the runtime and theme with the application. Developers can call platform SDKs through native interfaces and embed heavyweight views such as maps, web views, and camera surfaces. Projects use Maven and can be opened in IntelliJ IDEA, NetBeans, Eclipse, VS Code, or another Maven-capable IDE. The documented sign-in options cover OpenID Connect, Apple, Google, Facebook, Microsoft Entra ID, Auth0, and Firebase Authentication. Security guidance includes secure storage, encryption, certificate pinning, device integrity checks, and cryptographic APIs. The free plan includes 100 cloud build credits per month, with each iOS cloud build using eight credits, and an 8.5 MB user JAR limit. Paid plans start at $25/user/mo (annual), and a 14-day trial is listed. Commercial use is available without royalties or per-app fees.
Who it is for
It suits Java or Kotlin developers who want to build apps for mobile, desktop, and web targets from a shared codebase. Its free tier may suit projects that can work within the stated build-credit and JAR limits.
What is good
- Targets Android, iOS, desktop, and web
- Supports native SDK access and embedded views
- Free plan includes 100 monthly cloud build credits
- Commercial use has no royalties or per-app fees
- Supports Java and Kotlin
What to know first
- Free tier has an 8.5 MB user JAR limit
- Each iOS cloud build uses eight credits
- Pro and Enterprise support options vary by plan
Verdict
Codename One offers a shared-codebase route to multiple app targets, with native interfaces and Maven-based projects. Review the free build limits and plan-specific support before deciding which tier fits.
Codename One plans and pricing
All plansCompared on mobile development IDEs
- Free plan
- Yescodenameone.com
- Paid from
- $25/user/mocodenameone.com
- Mobile targets
- Android, iOS/iPadOS, watchOS, tvOScodenameone.com
- Desktop platforms
- Windows, macOS, Linuxcodenameone.com
- Emulator or simulator
- Yescodenameone.com
- Visual UI designer
- Yescodenameone.com
- App packaging
- Yescodenameone.com
- Supported languages
- Java, Kotlincodenameone.com
Facts
- Product
- Codename One is an open-source cross-platform framework for Java and Kotlin developers to build native apps from a shared codebase.beta.codenameone.com · 29 Sept 2026
- App targets
- The listed targets include Android, iOS, macOS, web browsers, Linux, and Windows.codenameone.com · 29 Sept 2026
- UI
- The toolkit draws its own components and packages its runtime and theme with the application.codenameone.com · 29 Sept 2026
- Native access
- Developers can call platform SDKs through native interfaces and embed heavyweight views such as maps, web views, and camera surfaces.codenameone.com · 29 Sept 2026
- Build workflow
- Current projects use Maven and can be opened in IntelliJ IDEA, NetBeans, Eclipse, VS Code, or another Maven-capable IDE.codenameone.com · 29 Sept 2026
- Integrations
- The documented sign-in stack covers OpenID Connect, Sign in with Apple, Google, Facebook, Microsoft Entra ID, Auth0, and Firebase Authentication.codenameone.com · 29 Sept 2026
- Security
- The security guide documents secure storage, encryption, certificate pinning, device integrity checks, and cryptographic APIs.codenameone.com · 29 Sept 2026
- Enterprise security feature
- App Shield is an Enterprise feature that issues short-lived attestation tokens based on server-side verification of Apple App Attest and Google Play Integrity statements.codenameone.com · 29 Sept 2026
- Support
- The Free plan includes community support, Pro includes email support, and Enterprise includes phone support during office hours.beta.codenameone.com · 29 Sept 2026
- Free limits
- The free cloud tier has 100 build credits per month, with iOS builds using eight credits, and an 8.5 MB user JAR limit.beta.codenameone.com · 29 Sept 2026
- Commercial use
- The framework is available for commercial use without royalties or per-app fees.beta.codenameone.com · 29 Sept 2026
- Build privacy
- The pricing FAQ says normal builds do not send source code to the cloud, while native platform sources may be uploaded when required for native compilation.beta.codenameone.com · 29 Sept 2026
- Company history
- Codename One's press page lists its initial release as 2012 and says its open-source project began in 2007 within Sun Microsystems.codenameone.com · 29 Sept 2026
Company
- Founded
- 2012codenameone.com · 28 Sept 2026
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Sources
- beta.codenameone.com/pricing/· checked 29 Sept 2026
- codenameone.com· checked 29 Sept 2026
- codenameone.com/download/· checked 29 Sept 2026
- codenameone.com/developer-guide/authentication-and-iden· checked 29 Sept 2026
- codenameone.com/developer-guide/security/· checked 29 Sept 2026
- codenameone.com/developer-guide/app-shield/· checked 29 Sept 2026
- codenameone.com/press/· checked 29 Sept 2026



