Chiaki-ng

B
B tier on Game Remote Play SoftwareScore 7.1 · #6 of 26
Android app
Yes
Free plan
Yes
Runs on
Android, Linux, Mac, Windows
streetpea.github.io
The Chiaki-ng homepage

Summary

Chiaki-ng is a free, open-source client for PlayStation Remote Play and a newer continuation of Chiaki. It connects with PlayStation 4 and PlayStation 5 consoles, with installation options and guidance for Linux, Windows, and macOS; the project also lists Android and several other supported or potential platforms. Setup covers local console discovery, registration, and remote play through PSN or a manual connection. Configuration includes video, stream, audio, and Wi-Fi settings, and the guide describes PS5 HDR streaming with an H265 HDR codec option. Controller documentation covers mapping, gyro controls, haptics, adaptive triggers, DualSense and DualShock 4 use, and Steam Deck layouts. Scripts can wake a PlayStation and launch Chiaki using local or external addresses. The remote-connection guide says the PSN authentication token is stored locally and not used or stored elsewhere. PSN remote connections support IPv4 only; UDP hole punching can fail on some network types, requiring manual connection with port forwarding. PS4 remote play through PSN is limited to the account’s main registered console. PS5 haptics and adaptive triggers are experimental and opt-in.

Who it is for

Chiaki-ng suits PlayStation 4 or PlayStation 5 owners who want a remote-play client on supported desktop or mobile platforms. Its controller and streaming settings may interest users configuring a particular device or control setup.

What is good

  • Free and open source
  • Supports PlayStation 4 and PlayStation 5
  • Offers video, stream, audio, and Wi-Fi settings
  • Documents controller mapping, gyro, and haptics
  • PSN token is stored locally

What to know first

  • PSN remote connections support IPv4 only
  • UDP hole punching may require manual connection and port forwarding
  • PS4 PSN remote play is limited to the main registered console
  • PS5 haptics and adaptive triggers are experimental and opt-in

Verdict

Chiaki-ng provides remote-play setup and controller options across several platforms, with support for both PS4 and PS5. Connection limits and experimental PS5 controller features are worth considering before choosing it.

Chiaki-ng plans and pricing

All plans
Free Free Free and open source PlayStation Remote Play client streetpea.github.io · 2 Oct 2026

Compared on game remote play software

Free plan
Yesstreetpea.github.io
Host platforms
PlayStation 4, PlayStation 5streetpea.github.io
Client platforms
Linux, Windows, macOSstreetpea.github.io
Maximum resolution
1080pstreetpea.github.io
Maximum frame rate
60 fpsstreetpea.github.io
Console support
Yesstreetpea.github.io

Facts

What it does
Chiaki-ng is an open-source client for PlayStation Remote Play and a next-generation continuation of Chiaki.github.com · 2 Oct 2026
Supported consoles
The project describes Chiaki as a remote-play client for PlayStation 4 and PlayStation 5.github.com · 2 Oct 2026
Available platforms
The project lists Linux, FreeBSD, OpenBSD, Android, macOS, Windows, and Nintendo Switch as supported or potential platforms.github.com · 2 Oct 2026
Installation
The documentation provides a Flathub Flatpak, macOS Homebrew installation, and packages for Linux, Windows, and macOS.streetpea.github.io · 2 Oct 2026
Remote features
The setup guide covers local console discovery, console registration, and remote play through PSN or manual remote connection.streetpea.github.io · 2 Oct 2026
Streaming features
The guide documents PS5 HDR streaming with the H265 HDR codec option and configurable video, stream, audio, and Wi-Fi settings.streetpea.github.io · 2 Oct 2026
Controller features
The controller guide covers Steam Deck layouts, controller mapping, gyro controls, haptics, adaptive triggers, and DualSense or DualShock 4 use.streetpea.github.io · 2 Oct 2026
Automation
The documentation describes scripts to wake a PlayStation and launch Chiaki, with local and external address options.streetpea.github.io · 2 Oct 2026
PSN token handling
The remote-connection guide says the PSN authentication token is stored locally and is not used or stored elsewhere.streetpea.github.io · 2 Oct 2026
Remote connection limits
PSN remote connection supports IPv4 only, and UDP hole punching may fail on some network types, which require manual connection with port forwarding.streetpea.github.io · 2 Oct 2026
PS4 limit
The guide says PS4 remote connection via PSN works only with the main registered console for the PSN account, a limitation imposed by Sony.streetpea.github.io · 2 Oct 2026
Experimental features
The configuration guide marks PS5 haptics and adaptive-trigger support as experimental and opt-in.streetpea.github.io · 2 Oct 2026
Support and updates
The project directs users to GitHub issues and page feedback for help or documentation suggestions, and its site links to release updates.streetpea.github.io · 2 Oct 2026
Sony relationship
The project states that it is not endorsed or certified by Sony Interactive Entertainment LLC.github.com · 2 Oct 2026

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