Avatar SDK Avatar API
Avatar SDK Avatar API turns a photo into a rigged 3D avatar through a REST API, with realistic or cartoon styles and head or full-body pipelines.
What Avatar SDK Avatar API is
Avatar SDK Avatar API turns a photo into a rigged 3D avatar through a REST API, with realistic or cartoon styles and head or full-body pipelines. It returns GLB/glTF or FBX models with facial blendshapes; full-body models also include a skeleton and support Mixamo animations and real-time lip-sync through LiveSpeak. The output is described as compatible with Unity, Unreal Engine, Blender, three.js and Babylon.js. Full-body generation takes about 40 seconds and runs asynchronously: callers submit a photo and poll for the finished model. The API is available as a hosted cloud service or can run on-premise with Local Compute. Enterprise Cloud REST API access is priced according to customer volume, and a 7-day trial is listed. Documented request limits vary by access mode: 75 per minute per unique PlayerUID for Client access and 150 per minute per account for Developer access. OAuth 2.0 tokens are used for access.
Good
- Creates rigged avatars from one photo.
- Returns GLB/glTF or FBX models.
- Supports realistic and cartoon avatar styles.
- Compatible with listed game engines and 3D tools.
- Offers hosted cloud or on-premise deployment.
Watch out
- Pricing is quoted based on customer volume.
- Full-body generation runs asynchronously.
- Request limits vary by access mode.
Who it suits
The API suits developers and organizations that need photo-based rigged avatars for applications or 3D workflows. Its cloud and on-premise options may suit teams with different deployment needs.
Verdict
Avatar API provides photo-to-avatar generation with multiple formats, styles and deployment options. Before choosing it, consider the quoted pricing, asynchronous full-body workflow and documented rate limits.
Plans and prices
From Avatar SDK Avatar API's own pricing page, checked 2 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Enterprise | Priced on request | REST API for MetaPerson avatars · Local compute/offline generation · Custom model topology and blendshapes · Custom hairstyles and outfits · Custom terms · Dedicated Slack support · Quoted price |
The facts
Each one read from Avatar SDK Avatar API's own pages, with the date it was checked.
What it does
- Animation
- Full-body avatars include a skeleton and facial blendshapes and are compatible with Mixamo animations and real-time lip-sync via LiveSpeak.checked 2 Oct 2026
- Deployment
- The API can run as a hosted cloud service or on-premise using Local Compute inside the customer’s infrastructure.checked 2 Oct 2026
- Enterprise access
- The Cloud REST API is available on the Enterprise plan, with pricing scoped to the customer’s volume.checked 2 Oct 2026
- Input guidance
- The maker recommends a clear, front-facing photo with good even lighting and a neutral expression or slight smile for better results.checked 2 Oct 2026
- Integrations
- The output is described as compatible with Unity, Unreal Engine, Blender, three.js, and Babylon.js.checked 2 Oct 2026
- Output formats
- The API returns GLB/glTF or FBX models, with facial blendshapes.checked 2 Oct 2026
- Processing
- Full-body avatar generation takes about 40 seconds and runs asynchronously; the caller submits a photo and polls for the completed model.checked 2 Oct 2026
- Rate limits
- Documented limits are 75 requests per minute per unique PlayerUID in Client access mode and 150 requests per minute per account in Developer access mode.checked 2 Oct 2026
- Security
- The API uses OAuth 2.0 access tokens and recommends Client access in production to limit users’ access to their own data if application credentials are compromised.checked 2 Oct 2026
- Supported pipelines
- The API documentation identifies metaperson_2.0 as the current Enterprise REST API pipeline and labels several older pipelines deprecated.checked 2 Oct 2026
- What it does
- The REST API turns one photo into a rigged 3D avatar, with realistic or cartoon styles and head or full-body pipelines.checked 2 Oct 2026
The company
- Company
- The maker says Avatar SDK was created by a team founded by developers of the OpenCV library.checked 2 Oct 2026
- Headquarters
- The privacy policy lists Itseez3D, Inc.’s address as 5201 Great America Parkway, Suite 320, Santa Clara, California 95054, USA.checked 2 Oct 2026
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