Avatar SDK Avatar API
6.4#15 in 3d avatar softwareAndroidiOSWebAPI
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| Fact | Avatar SDK Avatar API | Meshy |
|---|---|---|
| Animation | Full-body avatars include a skeleton and facial blendshapes and are compatible with Mixamo animations and real-time lip-sync via LiveSpeak. | Meshy auto-rigs humanoid and quadruped characters and offers more than 600 motion presets. |
| Company | The maker says Avatar SDK was created by a team founded by developers of the OpenCV library. | The maker identifies the company as Meshy LLC and says its team is rooted in Silicon Valley with a global team. |
| Headquarters | The privacy policy lists Itseez3D, Inc.’s address as 5201 Great America Parkway, Suite 320, Santa Clara, California 95054, USA. | Sunnyvale, California, USA |
| Integrations | The output is described as compatible with Unity, Unreal Engine, Blender, three.js, and Babylon.js. | Official integrations include Blender, Unity, Unreal, Godot, Roblox, 3ds Max, Maya, ZBrush, ComfyUI and multiple slicers. |
The API suits developers and organizations that need photo-based rigged avatars for applications or 3D workflows. Its cloud and on-premise options may suit teams with different deployment needs.
Meshy suits 3D artists, game developers and 3D-printing hobbyists who want to create assets from text or images. Its listed use cases also include product design, education, film and VR/AR.