Auto-Rig Pro
Auto-Rig Pro is a Python addon for Blender that creates character rigs and exports them for use in game engines.
What Auto-Rig Pro is
Auto-Rig Pro is a Python addon for Blender that creates character rigs and exports them for use in game engines. Its exporter supports FBX and GLTF, with stated full support for Unity, Unreal Engine, and Godot. It can export Humanoid skeletons for human characters and Universal skeletons for other skeleton types. Rig tools include a bone picker, facial setup, IK-FK snap, secondary bones, and shape key drivers. Optional Smart AI tools estimate skeleton keypoints; without them, you place keypoints manually. The maker says AI processing is fully offline and does not collect, transmit, upload, or download data online. The addon works on Linux, macOS, and Windows, and its latest version is described as compatible with Blender 2.93 through 5.0+. Auto-Rig Pro costs $50, paid once, with optional yearly updates renewal billed at $12.5; membership ends automatically after 12 months. The optional AI files are about 400 MB and downloaded separately.
Good
- Exports FBX and GLTF.
- Supports Unity, Unreal Engine, and Godot.
- Includes facial setup and IK-FK snap.
- AI processing is described as fully offline.
- Supports Linux, macOS, and Windows.
Watch out
- No free plan.
- Optional AI files are about 400 MB.
- AI files are not cross-platform.
- Automatic binding may need manual weight painting.
Who it suits
It suits Blender users creating character rigs for game engines, especially those who need FBX or GLTF export. Users wanting automatic keypoint estimates should note that the AI tools are optional and their files are platform-specific.
Verdict
Auto-Rig Pro combines rigging tools with FBX and GLTF export from Blender. Automatic keypoint estimation is optional, and binding results can require manual weight painting.
Plans and prices
From Auto-Rig Pro's own pricing page, checked 2 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Auto-Rig Pro | $50, paid once | Auto-Rig Pro core · Smart tool (biped body recognition) · FBX/GLTF export to Unreal/Unity · Remap tool · support messages · Then $12.5 for optional yearly updates renewal; membership automatically ends after 12 months. |
The facts
Each one read from Auto-Rig Pro's own pages, with the date it was checked.
What it does
- AI file requirements
- The optional AI files are about 400 MB, are not cross-platform, and are downloaded separately for distributions including Windows and Linux.checked 2 Oct 2026
- Blender compatibility
- The FAQ says the latest version is backward-compatible with Blender 2.93 through 5.0+.checked 2 Oct 2026
- Export formats and engines
- The exporter supports FBX and GLTF, with full support stated for Unity, Unreal Engine, and Godot.checked 2 Oct 2026
- Offline processing
- The maker says the AI processes are fully offline and do not collect, transmit, upload, or download data online.checked 2 Oct 2026
- Rig features
- The maker lists a bone picker, facial setup, IK-FK snap, secondary bones, and a tool for shape key drivers.checked 2 Oct 2026
- Rig types
- The exporter supports Humanoid skeletons for human characters and Universal skeletons for any skeletons.checked 2 Oct 2026
- Skinning limitation
- The maker says automatic binding results vary with mesh topology and may need manual weight painting to improve them.checked 2 Oct 2026
- Smart rigging
- The optional Smart AI tools automatically estimate skeleton keypoints; without them, keypoints must be placed manually.checked 2 Oct 2026
- Support
- The documentation invites users to contact the maker if something breaks with a newer Blender API update.checked 2 Oct 2026
- What it does
- Auto-Rig Pro is a Python addon for Blender that creates character rigs and exports them to game engines.checked 2 Oct 2026
The company
- Founded
- 2016checked 28 Sep 2026
- Maker and release date
- The FAQ says Auto-Rig Pro was initially released in 2016; the maker page identifies Lucas Veber as its developer.checked 2 Oct 2026
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