Auto-Rig Pro

C
C tier on 3D Rigging SoftwareScore 6.0 · #15 of 26
Android app
Not listed
Free plan
No
Runs on
Linux, Mac, Windows

Summary

Auto-Rig Pro is a Python addon for Blender that creates character rigs and exports them for use in game engines. Its exporter supports FBX and GLTF, with stated full support for Unity, Unreal Engine, and Godot. It can export Humanoid skeletons for human characters and Universal skeletons for other skeleton types. Rig tools include a bone picker, facial setup, IK-FK snap, secondary bones, and shape key drivers. Optional Smart AI tools estimate skeleton keypoints; without them, you place keypoints manually. The maker says AI processing is fully offline and does not collect, transmit, upload, or download data online. The addon works on Linux, macOS, and Windows, and its latest version is described as compatible with Blender 2.93 through 5.0+. Auto-Rig Pro costs 50.00 USD per once, with optional yearly updates renewal billed at $12.5; membership ends automatically after 12 months. The optional AI files are about 400 MB and downloaded separately.

Who it is for

It suits Blender users creating character rigs for game engines, especially those who need FBX or GLTF export. Users wanting automatic keypoint estimates should note that the AI tools are optional and their files are platform-specific.

What is good

  • Exports FBX and GLTF.
  • Supports Unity, Unreal Engine, and Godot.
  • Includes facial setup and IK-FK snap.
  • AI processing is described as fully offline.
  • Supports Linux, macOS, and Windows.

What to know first

  • No free plan.
  • Optional AI files are about 400 MB.
  • AI files are not cross-platform.
  • Automatic binding may need manual weight painting.

Verdict

Auto-Rig Pro combines rigging tools with FBX and GLTF export from Blender. Automatic keypoint estimation is optional, and binding results can require manual weight painting.

Auto-Rig Pro plans and pricing

All plans
Auto-Rig Pro $50 once Then $12.5 for optional yearly updates renewal; membership automatically ends after 12 months. Auto-Rig Pro core · Smart tool (biped body recognition) · FBX/GLTF export to Unreal/Unity · Remap tool · support messages artell.gumroad.com · 2 Oct 2026

Compared on 3D rigging software

Free plan
Nolucky3d.fr
Auto-rigging
Yeslucky3d.fr
Deployment
host_pluginlucky3d.fr
Rig targets
mixedlucky3d.fr
Scripting support
Yeslucky3d.fr
Supported host apps
Blenderlucky3d.fr
Export formats
FBX, GLTFlucky3d.fr

Facts

What it does
Auto-Rig Pro is a Python addon for Blender that creates character rigs and exports them to game engines.lucky3d.fr · 2 Oct 2026
Rig features
The maker lists a bone picker, facial setup, IK-FK snap, secondary bones, and a tool for shape key drivers.lucky3d.fr · 2 Oct 2026
Smart rigging
The optional Smart AI tools automatically estimate skeleton keypoints; without them, keypoints must be placed manually.lucky3d.fr · 2 Oct 2026
Offline processing
The maker says the AI processes are fully offline and do not collect, transmit, upload, or download data online.lucky3d.fr · 2 Oct 2026
Export formats and engines
The exporter supports FBX and GLTF, with full support stated for Unity, Unreal Engine, and Godot.lucky3d.fr · 2 Oct 2026
Rig types
The exporter supports Humanoid skeletons for human characters and Universal skeletons for any skeletons.lucky3d.fr · 2 Oct 2026
AI file requirements
The optional AI files are about 400 MB, are not cross-platform, and are downloaded separately for distributions including Windows and Linux.lucky3d.fr · 2 Oct 2026
Blender compatibility
The FAQ says the latest version is backward-compatible with Blender 2.93 through 5.0+.lucky3d.fr · 2 Oct 2026
Skinning limitation
The maker says automatic binding results vary with mesh topology and may need manual weight painting to improve them.lucky3d.fr · 2 Oct 2026
Support
The documentation invites users to contact the maker if something breaks with a newer Blender API update.lucky3d.fr · 2 Oct 2026
Maker and release date
The FAQ says Auto-Rig Pro was initially released in 2016; the maker page identifies Lucas Veber as its developer.lucky3d.fr · 2 Oct 2026

Company

Founded
2016lucky3d.fr · 28 Sept 2026

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Sources