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AIMoCap

AIMoCap is a browser-based video motion-capture platform that converts recorded movement into 3D animation for animation and robot-motion workflows.

Place
#11 of 63
Score
7.3
AIMoCap's website

What AIMoCap is

AIMoCap is a browser-based video motion-capture platform that converts recorded movement into 3D animation for animation and robot-motion workflows. In its web workspace, users upload a video, trim the motion segment, select a target, submit it for processing, then preview or download the result. It captures body and finger movement together and aims to preserve natural weight shifts while reducing visible foot sliding. Targets include Default, MMD, Mixamo, CC&iClone, Roblox R15, and custom characters, alongside Unitree G1 robot-motion output. Humanoid targets produce FBX animation files; Unitree G1 output is Mujoco-oriented JSON motion data. Output frame rates are 24, 30, 60, or 120 fps. The developer API is asynchronous, uses bearer API keys, and supports batch jobs. The free plan includes 100 monthly credits, one concurrent upload, videos up to 30 seconds, files up to 50 MB, and seven-day result history. Starter costs $9.90 a month. Custom-character uploads currently accept humanoid FBX assets only; custom robot-character uploads are planned for a later release.

Good

  • Captures body and finger motion together.
  • Offers targets including Mixamo and Roblox R15.
  • Supports Unitree G1 robot-motion output.
  • Exports humanoid animation as FBX.
  • Free plan includes 100 monthly credits.

Watch out

  • Free videos are limited to 30 seconds.
  • Free files are limited to 50 MB.
  • Custom uploads currently support humanoid FBX only.
  • No no-reason refunds are offered.

Who it suits

It suits animation creators and teams working with robot-motion workflows who want to turn video into 3D animation. The API also supports batch jobs from internal tools, creator pipelines, or automation systems.

Verdict

AIMoCap covers video-to-animation workflows with several character targets, robot output, and an asynchronous API. Review the free-tier upload limits and the current humanoid-only custom-character workflow before paying.

Plans and prices

From AIMoCap's own pricing page, checked 15 Oct 2026.

All about pricing
PlanPriceWhat it gives you
FreeFree100 credits/month · 1 concurrent upload · 30-second video · 50 MB file · slow speed · Default + Unitree G1 · 7-day result retention
Starter$9.90 a month600 credits/month · 2 concurrent uploads · 60-second video · 100 MB file · standard speed · 5 custom characters · 14-day result retention · monthly
API direct v-credit$10, paid once$1 buys 60 v-credit · 1 v-credit equals 1 processed video second · web and API balances separate · minimum purchase
Premium$59.90 a monthUnlimited credits · 4 concurrent uploads · 120-second video · 200 MB file · fast speed · 10 custom characters · 30-day result retention · monthly
Plan A$1,000, paid once100,000 v-credit · $1 = 100 v-credit · 5 concurrent uploads · 30s max video · 50MB max file · Standard · valid 1 year
API Plan A$1,000, paid once100,000 v-credit · 5 concurrent uploads · 30-second video · 50 MB file · standard speed · valid 1 year
Plan B$10,000, paid once2,000,000 v-credit · $1 = 200 v-credit · 10 concurrent uploads · 60s max video · 100MB max file · Fast · valid 2 years
API Plan B$10,000, paid once2,000,000 v-credit · 10 concurrent uploads · 60-second video · 100 MB file · fast speed · valid 2 years
Plan C—40,000,000 v-credit · $1 = 400 v-credit · 20 concurrent uploads · 120s max video · 200MB max file · Fastest · valid 2 years
Plan DPriced on requestCustom v-credit · Custom concurrency · Custom duration · Custom file size · Custom speed · Custom validity
API Plan C—40,000,000 v-credit · 20 concurrent uploads · 120-second video · 200 MB file · fastest speed · valid 2 years
API Plan DPriced on requestCustom v-credit, concurrency, duration, file size, speed and validity · $100,000+

The facts

Each one read from AIMoCap's own pages, with the date it was checked.

What it does

Additional integrations
The About page lists Blender, MMD, Roblox, Unreal, Unity, Mixamo and CC&iClone workflows.checked 15 Oct 2026
API authentication
API requests use bearer keys generated in the account API Keys area rather than browser login sessions.checked 15 Oct 2026
API custom-target limit
Private custom targets that have not been prepared for an account are outside the normal public API workflow.checked 15 Oct 2026
API formats
The default target returns FBX and unitree_g1 returns robot_motion_json.checked 15 Oct 2026
API FPS
API export FPS values are 24, 30, 60 and 120, with 30 as the default when omitted.checked 15 Oct 2026
API integration
The developer API is asynchronous, uses bearer API keys, and supports batch jobs from internal tools, creator pipelines, or automation systems.checked 1 Oct 2026
API real-time limit
The API is not synchronous frame-by-frame processing and is unsuitable for real-time streaming requirements.checked 15 Oct 2026
API style
The public API is asynchronous: create a job, upload the clip, complete admission, poll status and download results.checked 15 Oct 2026
API targets
The public target IDs are default and unitree_g1; custom avatar targets are not yet formal public API targets.checked 15 Oct 2026
Character management
The platform supports custom humanoid FBX binding and retarget validation.checked 15 Oct 2026
Character targets
Supported output characters include Default, MMD, Mixamo, CC&iClone, Roblox R15, and custom characters.checked 1 Oct 2026
Cleanup limit
Official workflow guidance says exported motion still needs downstream checks for scale, root motion, foot contact, retargeting and cleanup.checked 15 Oct 2026
Custom character limit
The current custom-character workflow supports humanoid FBX assets only, and custom robot-character upload is planned for a later release.checked 1 Oct 2026
Data retention
Uploaded media, generated assets and operational records may be retained as long as needed, with retention windows subject to change.checked 15 Oct 2026
Data sharing and retention
The privacy policy says AIMoCap does not sell personal information and may retain uploaded media, generated assets, and operational records as long as needed for operations, investigations, or legal requirements.checked 1 Oct 2026
Documentation depth
The docs contain quick start, Studio workflows, character management, output formats, pricing, authentication, API reference, Python example and FAQ sections.checked 15 Oct 2026
Downstream tools
The FBX documentation names Maya, MotionBuilder, 3ds Max, Unity and Unreal Engine as downstream destinations.checked 15 Oct 2026
Export formats
Humanoid targets produce FBX animation files, while Unitree G1 produces Mujoco-oriented JSON motion data.checked 1 Oct 2026
Frame rates
Supported output frame rates are 24, 30, 60, and 120 fps.checked 1 Oct 2026
Humanoid outputs
Default and published custom humanoid targets produce downloadable FBX animation.checked 15 Oct 2026
Independent comparison scope
A Reddit comparison evaluates AIMoCap alongside DeepMotion and QuickMagic on smoothness, foot contact, body stability, consistency and cleanup effort using identical footage.checked 15 Oct 2026
Independent criticism: buildability
A Reddit commenter said QuickMagic and AIMoCap looked similar and that comparable markerless systems could be built locally with a capable GPU.checked 15 Oct 2026
Independent criticism: local execution
Reddit commenters criticize cloud markerless tools for lacking local execution, perpetual licensing and maximum privacy, and say AIMoCap targets convenience-oriented users instead.checked 15 Oct 2026

The company

Independent company context
The article says the founder linked the project to prior research in motion generation, retargeting and robotics.checked 15 Oct 2026

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