AddonCrate Studio
AddonCrate Studio is a Visual Studio Code extension for creating and managing Minecraft Bedrock Edition add-ons.
What AddonCrate Studio is
AddonCrate Studio is a Visual Studio Code extension for creating and managing Minecraft Bedrock Edition add-ons. Its project creator scaffolds Behavior Packs, Resource Packs, or both, targets selected Minecraft versions, and creates manifests with UUIDs and dependencies. Projects can optionally include scripting through current @minecraft/server APIs or legacy mojang- APIs, depending on the chosen version. The extension imports standalone pack folders and exports projects as .mcaddon files. Its 3D viewer opens .geo.json models, suggests textures from the resource pack, and previews project animations. A visual recipe editor covers shaped, shapeless, furnace or smelting, smithing transform, smithing trim, and brewing recipes. Form-based tools create items, entities, blocks, and loot tables; another file creator supplies boilerplate for dozens of Bedrock file types. The item registry fetches and caches vanilla item data and scans projects for custom items. Available on Windows, macOS, and Linux, the free, GPL-3.0-licensed project directs users to install through the VS Code Extensions view.
Good
- Scaffolds behavior packs, resource packs, or both.
- Supports current and legacy scripting APIs.
- Exports projects as .mcaddon files.
- Creates multiple recipe types and Bedrock assets.
- Runs on Windows, macOS, and Linux.
Watch out
- Requires Visual Studio Code.
- Users must configure a default projects directory.
Who it suits
It suits Minecraft Bedrock add-on creators who work in Visual Studio Code and want project scaffolding, asset tools, and recipe editing in one extension. Users can set a default projects directory for new projects and the open-project command.
Verdict
AddonCrate Studio brings project setup, scripting, model previews, recipes, and asset creation to Bedrock add-on work in Visual Studio Code. Its free license and support for Windows, macOS, and Linux make it relevant to creators on those platforms.
The facts
Each one read from AddonCrate Studio's own pages, with the date it was checked.
What it does
- 3D models
- Its 3D model viewer opens .geo.json files, suggests textures from the resource pack, and can preview project animations.checked 30 Sep 2026
- 3D model viewer
- Its viewer opens .geo.json models, suggests matching project textures, and can preview project animations.checked 29 Sep 2026
- AddonCrate integration
- The sidebar links to AddonCrate.com to share or discover add-ons.checked 29 Sep 2026
- Asset creators
- Guided creators generate items, entities, blocks, and loot tables with configurable properties and project assets.checked 30 Sep 2026
- Community integration
- The sidebar links to AddonCrate.com to share or discover addons.checked 30 Sep 2026
- Configuration
- Users configure a default projects directory, which is where new projects are created and where the open-project command looks.checked 30 Sep 2026
- File creator
- A universal file creator provides minimal boilerplate for dozens of Bedrock file types grouped into categories such as recipes, entities, world generation, and visuals.checked 30 Sep 2026
- Import and export
- The extension imports standalone behavior or resource pack folders into a project and exports projects as .mcaddon files.checked 30 Sep 2026
- Installation
- The maker’s instructions say to install AddonCrate Studio from Visual Studio Code’s Extensions view.checked 30 Sep 2026
- Intended users
- The project describes itself as a toolset for Minecraft Bedrock add-on creators working in Visual Studio Code.checked 29 Sep 2026
- License
- The repository identifies the project as GPL-3.0 licensed and welcomes contributions.checked 30 Sep 2026
- Minecraft data
- The item registry fetches and caches vanilla Minecraft item data and scans the project for custom items.checked 29 Sep 2026
- Project scaffolding
- Its project creator configures add-on projects, selects Minecraft versions and pack types, and generates manifest files with UUIDs and dependencies.checked 29 Sep 2026
- Project setup
- The project creator scaffolds behavior packs, resource packs, or both, and generates manifest files with UUIDs and dependencies.checked 30 Sep 2026
- Purpose
- AddonCrate Studio is a Visual Studio Code toolset for creating and managing Minecraft Bedrock Edition addons.checked 30 Sep 2026
- Recipe editor
- The visual drag-and-drop recipe editor supports shaped, shapeless, furnace or smelting, smithing transform, smithing trim, and brewing recipes.checked 30 Sep 2026
- Scripting
- New projects can optionally include a scripting module using current @minecraft/server APIs or legacy mojang- APIs, depending on the selected Minecraft version.checked 30 Sep 2026
- Support
- The project directs users to AddonCrate.com/support for issues and support.checked 30 Sep 2026
- Vanilla item data
- The recipe editor fetches and caches vanilla Minecraft item data, and the extension includes a command to clear that cache.checked 30 Sep 2026
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