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WaveFunctionCollapse vs World Machine

What both publish

FactWaveFunctionCollapseWorld Machine
Founded20162008
MakerThe repository license credits Maxim Gumin with copyright in 2016.World Machine Software LLC is an independent small software company based in Seattle, Washington, founded in 2008 by Stephen Schmitt.
PlatformsThe project can be built from source with .NET Core for Windows, Linux, or macOS, and the README links to a browser version.Native desktop builds are available for Windows, macOS and Linux.

WaveFunctionCollapse plans

No prices published.

World Machine plans

  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

Pick WaveFunctionCollapse if…

It suits people creating game levels, pixel art, or tilemaps from sample patterns. It may be less suitable for generating large full-color textures.

Pick World Machine if…

World Machine suits artists working with digital terrain in game, film, and visualization pipelines. Basic may fit non-commercial projects that can work within its output-size limit.

Charts they share