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Unigine Profiler vs Unity Version Control

What both publish

FactUnigine ProfilerUnity Version Control
Intended usersThe UNIGINE SDK is designed for development teams, including C++ and C# programmers and 3D artists, building interactive 3D applications.Unity describes the product as source control for game development teams working with large repositories and files.
PurposeThe Performance Profiler displays per-frame performance data on a timeline to help identify application bottlenecks and compare performance before and after changes.Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries.

Unigine Profiler plans

  • Community Free SDKFree
  • Entertainment SDK$9,995 a year
  • Academic Research SDK$15,595 a year
  • Sim SDKPriced on request

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-goPriced on request
  • Pay-as-you-go—
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month

Pick Unigine Profiler if…

Unigine Profiler suits development teams working on interactive 3D applications who need frame, CPU, GPU, or memory performance analysis. It is available on Windows and Linux.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share