NANSENSE Studio
6.8#9 in game motion capture software$1,799, paid onceFree planiOSWindows
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| Fact | NANSENSE Studio | Rokoko Studio |
|---|---|---|
| Editing | The editor uses recording tags such as foot, hand, hip, jump, and floor events to guide automated post-processing. | Studio provides retargeting, custom character import, pose correction, and filters including root locking, foot locking, and knee pop smoothing. |
| Headquarters | Los Angeles, California, USA | Copenhagen, Denmark |
| Integrations | It streams motion capture data to Unreal, Unity, Maya, MotionBuilder, and Blender, and supports custom integrations through its streaming protocol. | Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone. |
| Purpose | Studio processes inertial motion capture data in real time and includes tools to edit recordings, post-process them, and apply animation to character assets. | Rokoko Studio is software for capturing, animating, live streaming, editing, and exporting character animation projects. |
| Retargeting | The Character Engine imports, poses, retargets, and animates humanoid assets, including mapping body, finger, and face data. | The animation system supports custom-character import, retargeting and pose-correction tools. |
Studio suits motion-capture users who need real-time processing, character retargeting, and streaming to listed animation tools. Schools and research institutions can use the software free for noncommercial purposes.
It suits animation, VFX, game development, and education creators who need character-motion capture and editing. It is also relevant to users who want real-time plugins or video-to-animation processing.