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KIRI Engine vs MagiScan

KIRI Engine logo

KIRI Engine

8.1#2 in photogrammetry softwareFrom $79.99 a year
Free planAndroidiOSWebAPI
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MagiScan logo

MagiScan

6.8#11 in ai 3d scanning softwareFree plan
Free planAndroidiOSLinuxmacOS
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What both publish

FactKIRI EngineMagiScan
HeadquartersKowloon Bay, Hong KongWilmington, Delaware, United States
IntegrationsThe app listing names sharing to Sketchfab, Thingiverse and GeoScan and compatibility with Blender, Unreal Engine and Autodesk Maya.The maker lists Unity, Bambu Lab, Blender, Cura, PrusaSlicer, and OrcaSlicer integrations or workflows.
Intended usersKIRI describes the product as useful to 3D printing enthusiasts, 3D artists, and scientific researchers.The app listing describes the product as useful for artists, designers, and engineers, including 3D printing workflows.
PrivacyThe privacy policy says transmitted user data is encrypted and used only for notification purposes.The privacy policy says camera and photo-library data may be collected with permission and may be uploaded to company or service-provider servers or stored on the device.
ProductKIRI Engine is a 3D scanner application that uses photogrammetry, Neural Surface Reconstruction, and 3D Gaussian Splatting to create 3D models and visualizations.MagiScan is an AI-powered 3D scanning app and creation ecosystem for capturing real objects or generating 3D models from text and photos.

KIRI Engine plans

  • BasicFree
  • API credits$1, paid once
  • Monthly Pro Plan$17.99 a month
  • Yearly Pro Plan$79.99 a year

MagiScan plans

  • Free scansFree
  • MagiScan PREMIUM—
  • MagiScan PREMIUM—

Pick KIRI Engine if…

KIRI Engine may suit 3D printing enthusiasts, 3D artists, and scientific researchers who need to turn photos or LiDAR scans into 3D models and visualizations. Its API is also aimed at users who want scan calls in their own workflows.

Pick MagiScan if…

MagiScan suits artists, designers, and engineers who want to capture objects or create 3D models from text and photos. It is also relevant to people using 3D printing workflows or moving scans into Unity, desktop 3D applications, slicers, or NVIDIA Omniverse.

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