GameFlow
7.4#2 in game controller mapper softwareFree planFree planWebLinuxmacOSSelf-hosted
Visit| Fact | GameFlow | LEA Extended Input |
|---|---|---|
| Macros | Button combos create timed virtual presses and freeze macros capture a stick vector when a button rises. | The client includes a macro editor for creating macros. |
| Purpose | GameFlow is cross-platform gamepad tooling that transforms gamepad, keyboard, mouse or phone input through saved profiles into virtual-controller output. | LEA Extended Input lets users emulate keyboard and joystick inputs from client devices connected to a PC. |
GameFlow may suit players who want to remap game inputs, build custom control profiles, or use a phone browser as a controller. It is also relevant to users of the named motion-emulation software or OBS overlays.
LEA Extended Input suits PC players who want to use mobile devices as input clients or customize controls for games. It may also suit developers interested in its C# SDK or game-to-client information display.