GameFlow
7.4#2 in game controller mapper softwareFree planFree planWebLinuxmacOSSelf-hosted
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| Fact | GameFlow | Keypable |
|---|---|---|
| Profiles | Profiles are human-editable JSON documents that can be created, duplicated, renamed, imported and exported. | Per-game profiles can switch when a game comes to the foreground, remain saved locally, and be imported or exported between PCs. |
| Purpose | GameFlow is cross-platform gamepad tooling that transforms gamepad, keyboard, mouse or phone input through saved profiles into virtual-controller output. | Keypable is a Windows control center for controller emulation, remapping, calibration and per-game settings. |
| Remapping | Button remapping can suppress the source and toggle other rules while running. | Users can remap buttons, sticks and triggers, set hold or toggle actions, calibrate stick centers and deadzones, and check inputs in Live View. |
GameFlow may suit players who want to remap game inputs, build custom control profiles, or use a phone browser as a controller. It is also relevant to users of the named motion-emulation software or OBS overlays.
Keypable suits Windows players who need per-game controller mappings, virtual-controller output, calibration, or DualSense controls. It also serves users combining gamepads with supported sim gear.