Frigga for Unity
5.5#24 in game map generatorsLinuxmacOSWindows
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| Fact | Frigga for Unity | Gaea |
|---|---|---|
| Maker | The official site identifies Ondřej Nepožitek in its copyright notice. | QuadSpinner is a bootstrapped software studio based in Questa, New Mexico, founded in 2008 by Dax Pandhi and Cynthia Najim. |
| Purpose | Frigga is a Unity tool for procedurally generating tile-based levels such as dungeons, islands, caves, and natural landscapes. | Gaea is a terrain design platform for VFX, games, and virtual production. |
| Support | The maker links to a Frigga Discord community from the product site. | Support, maintenance, and minor updates are included at no additional cost, and the company says it does not offer a guaranteed support SLA. |
No prices published.
Frigga suits Unity developers creating tile-based levels who want procedural layouts alongside manually designed areas. Its custom generators and API may also suit users who need additional control.
Gaea suits terrain artists working in VFX, games, or virtual production who use Windows and need terrain simulation or export tools. Community Edition is restricted to non-commercial use; the listed Indie edition has a stated revenue eligibility limit.