chromedp
6.7#2 in game memory editorsFree planFree planAPILinuxmacOSSelf-hosted
Visit| Fact | chromedp | scanmem |
|---|---|---|
| License | The repository identifies its license as MIT. | The project lists GPLv3 for scanmem and LGPLv3 for libscanmem; the GameConqueror README lists GPLv3. |
| Purpose | chromedp is a Go package for driving browsers that support the Chrome DevTools Protocol, without an external driver. | scanmem is an interactive debugging utility for isolating and modifying a variable’s address in an executing process. |
| Requirements | The README says the module requires Go 1.27 or newer. | scanmem requires libreadline for interactive commands and a mounted /proc filesystem. |
| Security | By default, chromedp starts Chrome with remote-debugging pipes, so Chrome opens no debugging port. | GitHub reports that the project has no security policy file and no published security advisories. |
| Support | The project directs questions and feature suggestions to GitHub Discussions and Discord, and reserves the issue tracker for bugs. | The README points users to man pages, the command-line help, and GameConqueror's interactive help for documentation. |
chromedp suits Go developers building browser automation around Chrome DevTools Protocol-compatible browsers. It may fit projects needing browser actions, page output or remote browser connections.
It suits Linux users who need to inspect process memory from the command line or through GameConqueror. The project also documents an Android build path for users working with the Android NDK.