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CapturyLive vs Rokoko Studio

What both publish

FactCapturyLiveRokoko Studio
HeadquartersOverland Park, Kansas, USA; Saarbrücken, GermanyCopenhagen, Denmark
IntegrationsListed streaming destinations and protocols include Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR.Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone.
Intended usersThe maker lists game development, VFX and film, virtual reality, location-based entertainment, in-game player tracking, and life sciences among Captury’s application areas.Rokoko says it serves creators across animation and VFX, game development, and education.

CapturyLive plans

  • CapturyLive trialPriced on request

Rokoko Studio plans

  • StarterFree
  • Basic (annual)$10 a month
  • Basic$12 a month
  • Basic (monthly)$12 a month
  • Plus (annual)$20 a month
  • Plus$28 a month

Pick CapturyLive if…

CapturyLive suits teams needing real-time movement capture for games, film, virtual reality, entertainment, player tracking, or life sciences. It is intended for Linux/Ubuntu setups using networked cameras.

Pick Rokoko Studio if…

It suits animation, VFX, game development, and education creators who need character-motion capture and editing. It is also relevant to users who want real-time plugins or video-to-animation processing.

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