CapturyLive
5.7#35 in motion capture softwareAPILinuxSelf-hosted
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| Fact | CapturyLive | Rokoko Create |
|---|---|---|
| API | Captury says its APIs can be used to build a custom real-time streaming pipeline. | Studio's HTTP Command API can start or stop recording, calibrate, reset actors, return scene information and attach trackers; its default port is 14053. |
| Headquarters | Overland Park, Kansas, USA; Saarbrücken, Germany | Copenhagen, Denmark |
| Integrations | Listed streaming destinations and protocols include Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. | Studio provides native real-time integrations for Blender, Unreal Engine, Unity, Maya, Cinema 4D, MotionBuilder, Houdini, iClone and Cartoon Animator 4. |
| Product | CapturyLive is a turnkey hardware and software system that processes camera video into real-time 3D motion data for multiple actors. | Rokoko Create generates 3D motion from video clips or text prompts, which users can edit in Rokoko Studio and export to a 3D engine. |
| Support | The official site lists support phone number 888-327-4435 and offers customized online demos with live consulting. | Rokoko lists support hours as weekdays from 09:00 to 17:00 GMT+2, based in Greece, and says it observes Greek public holidays. |
| Trial | Captury says trial versions of CapturyLive and CapturyStudio are available by contacting the company; it does not state a trial duration on the page. | A free 7-day trial of Plus or Pro is available for all new accounts. |
CapturyLive suits teams needing real-time movement capture for games, film, virtual reality, entertainment, player tracking, or life sciences. It is intended for Linux/Ubuntu setups using networked cameras.
Rokoko Create suits people making 3D motion for use in a 3D engine, whether starting from video or a text prompt. Its export formats and listed software compatibility may suit motion workflows using Rokoko Studio and external 3D tools.