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Amplitude Audio SDK vs OpenAL Soft

OpenAL Soft

6.7#10 in game audio middlewareFree plan
Free planAndroidiOSAPILinux
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What both publish

FactAmplitude Audio SDKOpenAL Soft
IntegrationsOfficial integrations are available for O3DE, ezEngine, Godot 4+, and Flax Engine.The site says loopback devices can be used for playback to interface with other audio systems.
PlatformsThe SDK lists Android, iOS, Linux, OS X, and Windows as supported platforms.The library supports Linux, Windows, Android, OS X, iOS, and other platforms.
PurposeAmplitude is a cross-platform audio engine designed for games and supports audio for 2D, 3D, and VR/AR environments.OpenAL Soft is a software implementation of the OpenAL 3D audio API for playing audio in a virtual 3D environment.
Spatial audioThe engine supports stereo panning and binaural rendering with user HRTF assets, as well as Ambisonic rendering.The API handles distance attenuation, Doppler shift, and directional sound emitters.
SupportThe documentation directs users with installation issues to Discord and recommends Discord community support or GitHub issues for troubleshooting.The project directs users to its GitHub issue tracker for bugs and feature requests and to the #openal IRC channel for help.

Amplitude Audio SDK plans

  • Amplitude Audio SDKFree
  • Amplitude Studio FreeFree
  • Amplitude Studio PaidPriced on request

OpenAL Soft plans

  • OpenAL SoftFree

Pick Amplitude Audio SDK if…

Amplitude Audio SDK suits game developers who need configurable audio processing and spatial audio across supported platforms. Its beta status and development-only nightly builds make it less suited to production use at present.

Pick OpenAL Soft if…

OpenAL Soft suits developers incorporating a reusable 3D audio library into projects. Its listed runtime platforms include Windows, macOS, Linux, and Android, with additional API and self-hosted platform listings.

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