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Amplitude Audio SDK vs Miles Sound System

What both publish

FactAmplitude Audio SDKMiles Sound System
PurposeAmplitude is a cross-platform audio engine designed for games and supports audio for 2D, 3D, and VR/AR environments.Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms.
SupportThe documentation directs users with installation issues to Discord and recommends Discord community support or GitHub issues for troubleshooting.RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN.

Amplitude Audio SDK plans

  • Amplitude Audio SDKFree
  • Amplitude Studio FreeFree
  • Amplitude Studio PaidPriced on request

Miles Sound System plans

  • Custom product licensePriced on request

Pick Amplitude Audio SDK if…

Amplitude Audio SDK suits game developers who need configurable audio processing and spatial audio across supported platforms. Its beta status and development-only nightly builds make it less suited to production use at present.

Pick Miles Sound System if…

Miles Sound System suits game developers who need audio middleware across supported platforms and want authoring and debugging tools for audio projects. It may also suit teams working in Unreal Engine.

Charts they share