
Amplitude Audio SDK
6.8#3 in game audio middlewareFree planFree planAndroidiOSLinuxmacOS
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| Fact | Amplitude Audio SDK | Miles Sound System |
|---|---|---|
| Purpose | Amplitude is a cross-platform audio engine designed for games and supports audio for 2D, 3D, and VR/AR environments. | Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms. |
| Support | The documentation directs users with installation issues to Discord and recommends Discord community support or GitHub issues for troubleshooting. | RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN. |
Amplitude Audio SDK suits game developers who need configurable audio processing and spatial audio across supported platforms. Its beta status and development-only nightly builds make it less suited to production use at present.
Miles Sound System suits game developers who need audio middleware across supported platforms and want authoring and debugging tools for audio projects. It may also suit teams working in Unreal Engine.