
AGINUZ Anti-Cheat Infrastructure
7.3#3 in game anti-cheat softwareFrom $50 a monthFree planLinuxmacOSWindows
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| Fact | AGINUZ Anti-Cheat Infrastructure | Steam Input |
|---|---|---|
| Intended users | The site presents AGINUZ as an SDK for game developers and says it is onboarding studios for early access. | The documentation describes Steam Input guidance for players configuring controllers and developers adding controller support to games. |
| Purpose | AGINUZ is an anti-cheat SDK for game developers that uses per-player unique game binaries to make cheats built for one player fail for others. | Steam Input is the umbrella term for the software, hardware, and configuration utilities Steam uses to interface with games. |
| Support | The Indie plan includes access to a Discord supporter channel. | The Steamworks documentation links to Steam Support for contacting support. |
No prices published.
AGINUZ is aimed at game developers seeking per-player binary variation and server-side validation. Its listed engine integrations include Unity, Unreal and custom engines.
Steam Input suits players configuring supported controllers and developers adding controller support to games. It offers both API-based integration and input mapping for games without that integration.