
AGINUZ Anti-Cheat Infrastructure
7.3#3 in game anti-cheat softwareFrom $50 a monthFree planLinuxmacOSWindows
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| Fact | AGINUZ Anti-Cheat Infrastructure | Byteria Game Anti-Cheat |
|---|---|---|
| Attestation | Server challenges can verify that a client is running its assigned binary layout. | The page says server-side attestation uses Android KeyStore key attestation and Apple App Attest, verified against Google and Apple roots. |
| Performance | The site reports 1–2 ms per rotation, less than 0.1% frame impact, and 2 KB memory overhead. | The maker says the SDK runs alongside the game loop with minimal runtime overhead and is designed for mobile performance constraints. |
| Purpose | AGINUZ is an anti-cheat SDK for game developers that uses per-player unique game binaries to make cheats built for one player fail for others. | Byteria describes the product as runtime-integrity protection for mobile and cross-platform games that blocks modded clients, cheat frameworks, hooks, emulators, and rooted devices. |
| Support | The Indie plan includes access to a Discord supporter channel. | The product page provides contact by email at [email protected] and telephone at 0850 303 7067. |
No prices published.
AGINUZ is aimed at game developers seeking per-player binary variation and server-side validation. Its listed engine integrations include Unity, Unreal and custom engines.
It suits teams building competitive, PvP, real-money, free-to-play, or esports games for iOS or Android. It is not currently suited to teams that need a PC/desktop or Unreal build.